This patch contains some minor improvements to the network service:
- We now cache the connection to the network service so we don't need to spin
it up for each request.
- We now manage the lifetime of NetworkServiceImpl in the same way as other
services.
Also, update the workbench sky_tools dependency to the latest version.
This introduces a GlobalKey registry so that you can tell when a key
has gone away (so you can unfocus dead dialogs).
Also I added an assert that you're not calling setState() during a
build. It turns out that doing so means you have a bug, because since
you're dirty already (you're building), you won't get rebuilt.
The focus code itself is gnarly. It uses a Component and an internal
Inherited TagNode to manage the focus state, and does crazy things
like updating its state during build to pretend retroactively that it
was built with some other state, once someone asks for focus the first
time (i.e. the first time it's examined, so you can't tell that it was
in a different state before). It does this so that it can autofocus
controls which otherwise wouldn't be focused.
This moves all the focus management into Navigator and showDialog(),
so the complexity is all buried deep and not visible to apps,
hopefully.
To do something like two tabs that each have an Input widget that
needs to be focused when you switch panes, you'd need to have two
Focus objects, one in each tab, and you need to set their autofocus to
true (maybe that should be the default?).
This removes the need to manually include the dialog builder in the main window's build() function.
It also removes the need to track if a dialog is visible.
Other changes:
- I made dialog.dart a bit more readable.
- I renamed transitionFinished to fullyOpaque since that's what actually matters.
- I made Routes track if they're opaque. Eventually this should probably be more configurable when creating the route.
Directions for Future Research:
- Use this for focus management somehow.
- The popup menu should use something like this.
- We should factor the following out into a showDialog() function that returns a future for the dialog's exit result:
navigator.push(new DialogRoute(builder: (navigator, route) { ... }));
- Maybe navigator.pop() should take a value to return to that Future.
Converted demo launcher example to library
Converted fitness example to library
Converted hello world example to library
Converted mine digger example to library
Converted stocks example to library
The workbench package exists to pull in pub packages from both pub.dartlang.org
and from the source tree (using dependency overrides). The idea is that
workbench will reflect a typical Sky developer's environment so that we can use
the same tools as a typical sky developer by running them with the workbench as
the cwd.