Rolls in several fixes to web tooling, including better handling of absolute file imports. Updates to latest vm service to unblock null safety mode query
Co-authored-by: Gary Roumanis <grouma@google.com>
Co-authored-by: Anna Gringauze <annagrin@google.com>
* adding tests that uses integration_test (e2e) package to flutter
* change the package name for the import
* fix licenses. fix README commands. add links
* adding dependency change auto generated by the tool
* more analyzer error fixes
Updates all null safe dependencies to versions that allow 2.10 stable and 2.11 dev releases.
Also updates flutter_goldens and flutter_goldens_client to allow 2.11 dev.
We've gotten feedback that the VelocityTracker change was disruptive, though it did not break any of the flutter framework or customer tests. In order to make the change non-breaking, PointerDeviceKind parameter can be made optional.
Nevertheless, this parameter should be provided so that the existing touch handlers can use more accurate gestures on mouse/stylus inputs, so we can encourage this by deprecating the default constructor and pointing users towards the VelocityTracker.withKind constructor that takes a non-optional parameter
Currently the framework uses fairly large "hit slop" values to disambiguate taps from drags/pans. This makes sense on touch devices where the interaction is not very precise, on mice however it can feel as if the UI is lagging. This is immediately noticeable on our infra dashboard, where it takes almost half of a grid square of drag before the actual drag kicks in.
One potential solution is to always use smaller constants depending on whether the interaction is mouse or touch based. The only reasonable choice is to use the pointer device kind and not target platform - same platform can have different input sources. This requires exposing the pointer device kind in a few new places in several of the gesture detectors, and using the enum to compute the correct hit slop from an expanded set of constants.
This almost works, however there are a few places (notably ListViews) which uses the touch hit slop as a default value in scroll physics. It does not seem like it will be easy to disambiguate a user provided scroll physics constant from the default and/or adjust it somehow - this might require significant changes to scroll physics which I have left out of this PR.
This PR does not adjust:
kTouchSlop used in scroll_physics.dart's minFlingDistance
kTouchSlop used in PrimaryPointerGestureRecognizer/LongPressGestureRecognizer