* Update the following packages
- dart-petitparser to 1.7.5
- dart-xml to 3.0.3
- image to 1.1.30
These updates fix some of the strong mode errors we were encountering
while running flutter tests.
This fixes the error handling for the packaging script so that it will properly report a failure exit code when it can't find the executable that it's looking for.
Added a test too.
* Update dependencies with forced upgrade.
Now that https://github.com/flutter/flutter/issues/15261 is fixed, do the update with upgrade.
* Update test package use following upgrade
* Replace addOption(allowMultiple) with addMultiOption
* Fix some of the generic types specified to avoid runtime errors in
--preview-dart-2
type 'YamlMap' is not a subtype of type 'Map<String, dynamic>' where
YamlMap is from package:yaml/src/yaml_node.dart
Map is from dart:core
String is from dart:core
package:flutter_devicelab/framework/manifest.dart 17:36 loadTaskManifest
test/manifest_test.dart 14:33 main.<fn>.<fn>
package:test/src/backend/declarer.dart 161:27 Declarer.test.<fn>.<fn>.<fn>
* Add dynamic generic types to keep the analyer happy.
* Address code review comment.
* Run flutter tests in preview-dart-2 mode on travis flutter builds.
* Run dart2 tests on osx. Run dart tests in dart2.
* Fix name camelCase
* Default options to empty array, rather than null
* Troubleshoot failures
* More logging
* Troubleshoot: run single test
* Troubleshoot: run 15 tests
* Troubleshoot: run 15 tests with fix
* Try limit concurrency to 1
* Limit concurrency for preview-dart-2 tests to 4
* Move dart2 tests to allow_failures section
* Reinstate tests_dart_2 shard
* Raise concurrency to 8
* Reuse compiler across multiple test runs
* Allow to switch entry points when recompiling.
Actually use single compiler to incrementally recompile all tests executed by 'flutter test'.
* Remove leftover commented code
* Fix comment
* Lints
Dart is migrating to .dart_tool/ as the location for cached artifacts
and other temporary files generated by tooling in the SDK. As part of
this, pub will be migrating from .pub to .dart_tool/pub.
In future, this path will also be used for other tooling, such as package:build.
We can't use .tar.xz on Mac because although it can unpack them on the command line (with tar), the "Archive Utility" that runs when you double-click on them just does some crazy behavior (it
converts it to a compressed cpio archive, and when you double-click on that, it converts it back to .tar.xz, without ever unpacking it!)
So, this changes the script to use .zip for Mac, and the files are about 220MB larger than they need to be.
30+4 has made some changes to the remoting protocol that are incompatbile
with a test harness running 30+3 (e.g. adding a type='initial' field to the
first message)
* Use engine-built dart sdk
* Download dart-sdk from engine
* Move up deps to fix dart sdk constraint problem
* Update update_dart_sdk.ps1 for Windows
* Fix tests so they pass analysis
* More types for tests
* Roll engine
* Update dart sdk stamp location in flutter.bat
* Add newline
This sets things up so that when we next roll a dev build to beta, it updates the docs.
This means that for a while (until we publish a beta) the dev docs will not be updating.
There were some problems I introduced with the last PR for this. It passed the test, but failed in practice.
This adds tests for those failure cases, adds a "--help" and fixes the test so that it doesn't try and actually download MinGit as part of the Windows test.
I added package:platform as a dependency, so I did a force upgrade on the packages.
Also, re-enabling 'create package' in the cache warming code, now that #14448 is fixed.
* Reject requests for hot reload if a hot reload is already in progress.
Fixes#14184
* Implement TODO, verifying further hot reloads complete sucessfully.
* Fix year on new file.
* Add missing type annotations to fix lints
* Add run_machine_concurrent_hot_reload to manifest for CI
* Reformat document
... but undo things that cause lints (like single-line ifs)
* Extract std stream transformations
* Make inProgressHotReload private
* Disallow all types of reload while hot reload in progress
* Simplify code handling in-progress hot reloads
This changes the publishing of archives so that it happens on the chrome_infra bots when they build a packaged branch instead of as part of the dev_roll process.
It uses the tagged version in the branch, and leaves the git repo that it clones checked out on the branch and hash used to build the package.
It updates metadata located at gs://flutter_infra/releases/releases_.json (where is one of macos, linux, or windows) once published, since it would be complex to do the proper locking to keep them all in one shared .json file safely.
A separate [change to the chrome_infra bots](https://chromium-review.googlesource.com/c/chromium/tools/build/+/902823) was made to instruct them to build packaged for the dev, beta, and release branches (but not master anymore).
* iOS works
* Works on Android
* Take in commit number in iOS also. Get rid of image upload for Android. It's just a waste of bandwidth
* Tweak to fix on Travis
* first round fastlane working on Android
* clean up and start ios
* Partial iOS
* Got a fastfile that works on iOS
* Finalize Android push instructions
* Finalize instructions for iOS
* Extra cleanup and optipng
* Disable readme autogen and add a default readme
This script will update release metadata in the cloud, and copy the already-built package to the right location and name on cloud storage.
The release metadata will be located in gs://flutter_infra/releases/releases.json, and the published packages will end up in gs://flutter_infra/releases/<channel>/<platform>/flutter_<platform>_<version><archive suffix>, where <channel>, <platform>, <version>, and <archive suffix> are determined by the script.
At the moment, it only supports dev rolls, but (once we know how those will work) should easily support beta rolls as well.
It adds lines like `SHARD=analyze` to each shard, and a message like `Contents of packages/flutter_localizations/lib/src/l10n/localizations.dart matches output of gen_localizations.dart script.` to the analysis shard.
* Unpin package:test and upgrade packages
* Update packages/flutter/test/foundation/stack_trace_test.dart
* Also add packages/flutter_tools/test/data/asset_test/font/.dartignore to ensure that update-packages --force-upgrade does not crash.
* Move the splitting of licenses to an isolate
This improves (from horrific to terrible) the performance of the
license screen. It also introduces a feature in the foundation layer
to make using isolates for one-off computations easier.
The real problem that remains with this, though, is that transfering
data between isolates is a stop-the-world operation and can take an
absurd amount of time (far more than a few milliseconds), so we still
skip frames.
More work thus remains to be done.
* - Add profile instrumentation to the isolate compute() method
- Add profile instrumentation to the LicensePage
- Add profile instrumentation to the scheduleTask method
- Make scheduleTask support returning a value
- Make the license page builder logic use scheduled tasks so that it doesn't blow the frame budget
Generate the "version" file from git tags.
Remove the old VERSION file and mentions of versions in pubspec.yaml files.
Replace the old update_versions.dart script with a new roll_dev.dart script.
Update "flutter channel".
Update "flutter upgrade", including making it transition from alpha to dev.
Update "flutter --version" and "flutter doctor".
Code that uses dataPatterns[loc] expects it to contain Map<String, String>, not Map<String, dynamic>.
Change gen_date_localizations.dart to generate datePatterns with a more precise type and regenerate date_localizations.dart.
* Revert "Reverting package changes until I can figure out how to fix Windows. (#14007)"
This reverts commit 6fda8ee821.
* Make prepare_package run on Windows
* Revert "Fixed output validation. (#14005)"
This reverts commit d84398db72.
* Revert "Update package prep script to do async process execution and emit output as it happens. (#13918)"
This reverts commit b7169c1d95.
- Switches to async process execution, which now shows output as it happens instead of in chunks when the process completes
- Now uses ProcessManager so that it may be mocked for the test.
- Adds in the download and install of mingit on Windows.
- Updated package dependencies because of added dependency on process package.
* Revert "Revert "Revert "Revert "Update Android sdkmanager for all platforms (#13912)" (#13922)" (#13923)" (#13935)"
This reverts commit f6fae1ce36.
In this attempt we try to use SDK's with pre-accepted licenses.
* use SDK with pre-accepted licenses
* update readme
This simply updates the package dependencies by running flutter update-packages --force-upgrade.
I'm doing this with no other changes, because the last time I tried that, redness occurred. I want to isolate the problem to a "clean" update of the packages.
It looks like the plugins device_info, connectivity, and url_launcher haven't yet had their gradle configurations updated, so they fail when trying to build with the new gradle. I did not upgrade for those three packages only (in flutter_gallery) until we are ready to fix them (fixing them for master will break them for alpha users, so we need to do an alpha roll to do that).
SDK now includes the following versions:
* Tools: 25.2.5
* Platform Tools: 27.0.1
* Build Tools: 27.0.3
* Android 6.0 (API 23)
* Android Support Repo: 47
* Google Play Services: 46
This adds our self-compiled copy of the MinGit executable (built from the flutter/git repo) to the archive when building an archive for Windows.
I also tweaked the internal API for prepare_package.dart so that there's a single entry point to build an archive.
This replaces the use of ideviceinfo (whose output was then filtered for
device IDs) with an invocation idevice_id -l, which returns the list
directly, one per line.
This patch migrates iOS device listing from using Xcode instruments to
using the libimobiledevice tools idevice_id and ideviceinfo.
ideviceinfo was previously incompatible with iOS 11 physical devices;
this has now been fixed.
In 58fe8237d2 flutter_tools migrated from
libimobiledevice-based device listing on iOS to using Xcode instruments
to work around the lack of support for iOS 11. Using instruments entails
several downsides, including a significantly higher performance hit, and
leaking hung DTServiceHub processes in certain cases when a simulator is
running, necessitating workarounds in which we watched for, and cleaned
up leaked DTServiceHub processes. This patch returns reverts the move to
instruments now that it's no longer necessary.
This reverts commit 58fe8237d2.
This is the first step in a two-step process of moving the package preparation step from a recipe in chrome_infra to a dart script in the flutter repo. This will make it easier to make changes to the process. The second step is to change the infra recipe to call this script.
In addition, I added a step to the packaging process to run flutter create for each type of template so that any pub dependencies of the templates get added to the cache that gets packaged (and thus users can run flutter create --offline and have it work).
Note that the actual packaging into a "tar" or "zip" file now happens here, so a developer could actually run this script on their machine to create a package.
By default BoxScrollView (and hence ListView, which is a subclass)
padding is the media padding along its scroll axis in order to avoid
placing list items within areas where user interaction should be
minimised -- e.g. under the status bar, or in and around the iPhone X
notch in landscape mode.
In cases where a list item should occupy the padding area, developers
should set the ListView padding to EdgeInsets.zero so as not to pick up
the default media padding. For widgets inside the drawer that should
avoid safe areas, developers can add a SafeArea widget.
* Revert "Include a directory with Flutter assets (#12944)"
This reverts commit 3af6b9cbf5.
* Revert "Upgrade project.pbxproj to include flutter_assets (#13011)"
This reverts commit 08128cb29b.
* Revert "Upgrade complex_layout project.pbxproj to include flutter_assets (#13544)"
This reverts commit 35f1a04195.
* mark complex_layout_ios__start_up as flaky
This allows the scheduler library to depend on the services library
and the painting library to depend on the scheduler library without
the services library having to depend on the scheduler library.
While I was at it I also cleaned up some of the binding logic: the
licenses logic can now be overridden (and the test library does so),
and the image cache can now be overridden as well.
Add support for configuring the base storage URL for Flutter's
artifacts. If FLUTTER_STORAGE_BASE_URL is set, use it instead of
storage.googleapis.com.
The pub server can be overridden by setting PUB_HOSTED_URL.
The purpose of this PR is to make it so that when the user runs 'flutter', if they have a .pub-cache directory in their flutter root, we use that instead of the default location for the pub cache. Otherwise, it should act as before.
The eventual goal is to support a pre-populated flutter .zip/.tar.gz file that has everything the developer needs in one bundle. In order for that to actually work, we need to have the pub cache be self-contained, and not in the user's home dir.
Another advantage of this is that if you have multiple flutter repos that you're switching between, then the versions in the pub cache will remain static when you switch between them.
This is an attempt to re-land: #13248. Includes a fix for the test that makes it work on bots in the presence of PUB_CACHE being set, and no other changes.
* Revert "Add tests."
This reverts commit 31bad961ff.
* Revert "Use .pub-cache from Flutter root, if it exists. (#13248)"
This reverts commit 72d6bcc3f7.