## Description
The PR updates `SingleActivator` in order to add a parameter for specifying that a shortcut depends on <kbd>NumLock</kbd> key state.
Somewhat similarly to what is possible with common modifiers expect that a boolean is not enough in this case because: by default, a shortcut should ignore the <kbd>NumLock</kbd> state and it should be possible to define shortcuts that require <kbd>NumLock</kbd> to be locked and other that require it to be unlocked.
@gspencergoog I considered defining a new `ShortcutActivator` implementation for this, but I thinks that adding the feature directly to `SingleActivator` results in a cleaner API.
## Related Issue
Fixes https://github.com/flutter/flutter/issues/145144
Preparation for https://github.com/flutter/flutter/issues/144936
## Tests
Adds 3 tests.
This manually rolls pub packages and updates some calls to use updated APIs that use `Uri` instead of file paths (since macro-generated sources don't exist as files on disk).
Use a dedicated `TextPainter` for intrinsic size calculation in `RenderEditable` and `RenderParagraph`.
This is an implementation detail so the change should be covered by existing tests. Performance wise this shouldn't be significantly slower since SkParagraph [caches the result of slower operations across different paragraphs](9c62e7b382/modules/skparagraph/src/ParagraphCache.cpp (L254-L272)). Existing benchmarks should be able to catch potential regressions (??).
The reason for making this change is to make sure that intrinsic size computations don't destroy text layout artifacts, so I can expose the text layout as a stream of immutable `TextLayout` objects, to signify other render objects that text-layout-dependent-cache (such as caches for `getBoxesForRange` which can be relatively slow to compute) should be invalidated and `markNeedsPaint` needs to be called if the painting logic depended on text layout.
Without this change, the intrinsics/dry layout calculations will add additional events to the text layout stream, which violates the "dry"/non-destructive contract.
This reverts commit 726e5d28c0.
*Replace this paragraph with a description of what this PR is changing or adding, and why. Consider including before/after screenshots.*
*List which issues are fixed by this PR. You must list at least one issue. An issue is not required if the PR fixes something trivial like a typo.*
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
This pull request is part of the effort to solve issue #144903.
In the past, my efforts to reduce line length involved refactoring away from switch statements, but unlike [yesterday's PR](https://github.com/flutter/flutter/pull/144905), this one is full of switch statements that make things more concise!
When a Sliver with items is outside of the Viewport, but within the Viewport's `cacheExtent`, the framework should create SemanticNodes for the items even though they are out of view. However, for this to work, the Sliver's geometry must have a `cacheExtent` (how much space the sliver took up of the Viewport's `cacheExtent`) greater than 0, otherwise it is [excluded](f01ce9f4cb/packages/flutter/lib/src/rendering/viewport.dart (L311-L315)).
`SliverFillRemaining` widgets that fall outside the viewport did not have this set and therefore were being excluded when SemanticNodes were created, even if they were within the Viewport's `cacheExtent`. This PR sets the `cacheExtent` for `SliverFillRemaining` widgets.
In addition, `RenderSliverFillRemainingWithScrollable` would get dropped from the semantic tree because it's child had a size of 0 when outside the remaining paint extent. To fix, we give the child a `maxExtent` of the sliver's `cacheExtent` if it's outside the remaining paint extent but within the viewport's cacheExtent.
Fixes https://github.com/flutter/flutter/issues/142065.
Definitions:
* `RenderViewport.cacheExtent`:
```dart
/// The viewport has an area before and after the visible area to cache items
/// that are about to become visible when the user scrolls.
///
/// Items that fall in this cache area are laid out even though they are not
/// (yet) visible on screen. The [cacheExtent] describes how many pixels
/// the cache area extends before the leading edge and after the trailing edge
/// of the viewport.
///
/// The total extent, which the viewport will try to cover with children, is
/// [cacheExtent] before the leading edge + extent of the main axis +
/// [cacheExtent] after the trailing edge.
///
/// The cache area is also used to implement implicit accessibility scrolling
/// on iOS: When the accessibility focus moves from an item in the visible
/// viewport to an invisible item in the cache area, the framework will bring
/// that item into view with an (implicit) scroll action.
```
* `SliverGeometry.cacheExtent`:
```dart
/// How many pixels the sliver has consumed in the
/// [SliverConstraints.remainingCacheExtent].
```
* `SliverContraints.remainingCacheExtent`:
```dart
/// Describes how much content the sliver should provide starting from the
/// [cacheOrigin].
///
/// Not all content in the [remainingCacheExtent] will be visible as some
/// of it might fall into the cache area of the viewport.
///
/// Each sliver should start laying out content at the [cacheOrigin] and
/// try to provide as much content as the [remainingCacheExtent] allows.
```
Fixes#38926
This patch implements the iOS behavior pointed out by @dkwingsmt at #38926 , which is also consistent with the performance of my settings application on the iPhone.
### iOS behavior (horizontal or vertical drag)
## Algorithm
When dragging: delta(combined) = max(i of n that are positive) delta(i) - max(i of n that are negative) delta(i)
It means that, if two fingers are moving +50 and +10 respectively, it will move +50; if they're moving at +50 and -10 respectively, it will move +40.
~~TODO~~
~~Write some test cases~~
This makes several changes to flutter web app bootstrapping.
* The build now produces a `flutter_bootstrap.js` file.
* By default, this file does the basic streamlined startup of a flutter app with the service worker settings and no user configuration.
* The user can also put a `flutter_bootstrap.js` file in the `web` subdirectory in the project directory which can have whatever custom bootstrapping logic they'd like to write instead. This file is also templated, and can use any of the tokens that can be used with the `index.html` (with the exception of `{{flutter_bootstrap_js}}`, see below).
* Introduced a few new templating tokens for `index.html`:
* `{{flutter_js}}` => inlines the entirety of `flutter.js`
* `{{flutter_service_worker_version}}` => replaced directly by the service worker version. This can be used instead of the script that sets the `serviceWorkerVersion` local variable that we used to have by default.
* `{{flutter_bootstrap_js}}` => inlines the entirety of `flutter_bootstrap.js` (this token obviously doesn't apply to `flutter_bootstrap.js` itself).
* Changed `IndexHtml` to be called `WebTemplate` instead, since it is used for more than just the index.html now.
* We now emit warnings at build time for certain deprecated flows:
* Warn on the old service worker version pattern (i.e.`(const|var) serviceWorkerVersion = null`) and recommends using `{{flutter_service_worker_version}}` token instead
* Warn on use of `FlutterLoader.loadEntrypoint` and recommend using `FlutterLoader.load` instead
* Warn on manual loading of `flutter_service_worker.js`.
* The default `index.html` on `flutter create` now uses an async script tag with `flutter_bootstrap.js`.
Some tests are assuming the flutter sdk code is being checked out to flutter and checking the code to a different repository makes them fail.
Bug: https://github.com/flutter/flutter/issues/144487
Reverts: flutter/flutter#144706
Initiated by: gspencergoog
Reason for reverting: This has broken the tree because some tests are still failing post completion. This particular one looks like it might have to do with a gold image not existing.
Original PR Author: goderbauer
Reviewed By: {Piinks}
This change reverts the following previous change:
A test was failing silently because of this (see https://github.com/flutter/flutter/issues/144353 and fixed in https://github.com/flutter/flutter/pull/144709). The failure went undetected for months. Ideally, this should have been a regular non-silent failure. This change makes that so. `package:test` can properly handle reported exceptions outside of test cases. With this change, the test fails as follows:
```
00:03 +82: Smoke test material/color_scheme/dynamic_content_color.0.dart
══╡ EXCEPTION CAUGHT BY FLUTTER TEST FRAMEWORK ╞════════════════════════════════════════════════════
The following assertion was thrown running a test (but after the test had completed):
setState() called after dispose(): _DynamicColorExampleState#1cd37(lifecycle state: defunct, not
mounted)
This error happens if you call setState() on a State object for a widget that no longer appears in
the widget tree (e.g., whose parent widget no longer includes the widget in its build). This error
can occur when code calls setState() from a timer or an animation callback.
The preferred solution is to cancel the timer or stop listening to the animation in the dispose()
callback. Another solution is to check the "mounted" property of this object before calling
setState() to ensure the object is still in the tree.
This error might indicate a memory leak if setState() is being called because another object is
retaining a reference to this State object after it has been removed from the tree. To avoid memory
leaks, consider breaking the reference to this object during dispose().
When the exception was thrown, this was the stack:
#0 State.setState.<anonymous closure> (package:flutter/src/widgets/framework.dart:1167:9)
#1 State.setState (package:flutter/src/widgets/framework.dart:1202:6)
#2 _DynamicColorExampleState._updateImage (package:flutter_api_samples/material/color_scheme/dynamic_content_color.0.dart:191:5)
<asynchronous suspension>
════════════════════════════════════════════════════════════════════════════════════════════════════
00:03 +81 -1: Smoke test material/context_menu/context_menu_controller.0.dart
00:03 +81 -1: Smoke test material/color_scheme/dynamic_content_color.0.dart [E]
Test failed. See exception logs above.
The test description was: Smoke test material/color_scheme/dynamic_content_color.0.dart
This test failed after it had already completed.
Make sure to use a matching library which informs the test runner
of pending async work.
```
A test was failing silently because of this (see
https://github.com/flutter/flutter/issues/144353 and fixed in
https://github.com/flutter/flutter/pull/144709). The failure went
undetected for months. Ideally, this should have been a regular
non-silent failure. This change makes that so. `package:test` can
properly handle reported exceptions outside of test cases. With this
change, the test fails as follows:
```
00:03 +82: Smoke test material/color_scheme/dynamic_content_color.0.dart
══╡ EXCEPTION CAUGHT BY FLUTTER TEST FRAMEWORK ╞════════════════════════════════════════════════════
The following assertion was thrown running a test (but after the test had completed):
setState() called after dispose(): _DynamicColorExampleState#1cd37(lifecycle state: defunct, not
mounted)
This error happens if you call setState() on a State object for a widget that no longer appears in
the widget tree (e.g., whose parent widget no longer includes the widget in its build). This error
can occur when code calls setState() from a timer or an animation callback.
The preferred solution is to cancel the timer or stop listening to the animation in the dispose()
callback. Another solution is to check the "mounted" property of this object before calling
setState() to ensure the object is still in the tree.
This error might indicate a memory leak if setState() is being called because another object is
retaining a reference to this State object after it has been removed from the tree. To avoid memory
leaks, consider breaking the reference to this object during dispose().
When the exception was thrown, this was the stack:
#0 State.setState.<anonymous closure> (package:flutter/src/widgets/framework.dart:1167:9)
#1 State.setState (package:flutter/src/widgets/framework.dart:1202:6)
#2 _DynamicColorExampleState._updateImage (package:flutter_api_samples/material/color_scheme/dynamic_content_color.0.dart:191:5)
<asynchronous suspension>
════════════════════════════════════════════════════════════════════════════════════════════════════
00:03 +81 -1: Smoke test material/context_menu/context_menu_controller.0.dart
00:03 +81 -1: Smoke test material/color_scheme/dynamic_content_color.0.dart [E]
Test failed. See exception logs above.
The test description was: Smoke test material/color_scheme/dynamic_content_color.0.dart
This test failed after it had already completed.
Make sure to use a matching library which informs the test runner
of pending async work.
```
Reverts: flutter/flutter#144752
Initiated by: andrewkolos
Reason for reverting: compilation issue has turned the tree red
Original PR Author: andrewkolos
Reviewed By: {christopherfujino}
This change reverts the following previous change:
In service of https://github.com/flutter/flutter/issues/143348
When invoking a package to transform an asset, we set `FLUTTER_BUILD_MODE` to the CLI name of the build mode being used. Inspired by https://github.com/flutter/flutter/issues/101077#issuecomment-1890379501:
> Do transformers know whether they get executed in debug or release mode? I kinda imagine that being useful. Ex: There's a transformer that optimizes the file size of images. Depending on the amount and size of the images, that could take a significant amount of time. Therefore, I might want to only execute it in release builds.
Note for the reviewer: the interesting part of this change can be found in the commit [set environment variable to build mode when running asset transformer…](579912d470). The rest of the change is updating call sites with a new argument.
In service of https://github.com/flutter/flutter/issues/143348
When invoking a package to transform an asset, we set `FLUTTER_BUILD_MODE` to the CLI name of the build mode being used. Inspired by https://github.com/flutter/flutter/issues/101077#issuecomment-1890379501:
> Do transformers know whether they get executed in debug or release mode? I kinda imagine that being useful. Ex: There's a transformer that optimizes the file size of images. Depending on the amount and size of the images, that could take a significant amount of time. Therefore, I might want to only execute it in release builds.
Note for the reviewer: the interesting part of this change can be found in the commit [set environment variable to build mode when running asset transformerâ¦](579912d470). The rest of the change is updating call sites with a new argument.
The purpose of this PR is to temporarily skip one integration test that is blocking the changes indicated below:
(This change adds a new property in Semantics widget that would take an integer corresponding to the heading levels defined by the ARIA heading role. This is necessary in order to get proper accessibility and usability in a website for users who rely on screen readers and other assistive technologies.)
Issue fixed by this PR:
https://github.com/flutter/flutter/issues/97894
Engine part:
https://github.com/flutter/engine/pull/41435
Framework part:
https://github.com/flutter/flutter/pull/125771
This is part 4 of a broken down version of the #140101 refactor.
This PR renames isAvailableForEnvironment to isForEnvironment and replaces a regular expression with a simple function. (The latter will change the behaviour for people with branch names like `mainly_refactors` or `chess_master_experiment` or whatever, but I'm pretty sure the old behaviour was not intended.)
----
This is a reland of https://github.com/flutter/flutter/pull/143176 which was speculatively reverted in https://github.com/flutter/flutter/pull/144855 but turned out not to be the cause of the tree redness.
Reverts: flutter/flutter#143176
Initiated by: QuncCccccc
Reason for reverting: made tree red.
Original PR Author: Hixie
Reviewed By: {Piinks}
This change reverts the following previous change:
This is part 4 of a broken down version of the #140101 refactor.
This PR renames isAvailableForEnvironment to isForEnvironment and replaces a regular expression with a simple function. (The latter will change the behaviour for people with branch names like `mainly_refactors` or `chess_master_experiment` or whatever, but I'm pretty sure the old behaviour was not intended.)
This is part 4 of a broken down version of the #140101 refactor.
This PR renames isAvailableForEnvironment to isForEnvironment and replaces a regular expression with a simple function. (The latter will change the behaviour for people with branch names like `mainly_refactors` or `chess_master_experiment` or whatever, but I'm pretty sure the old behaviour was not intended.)
Fixes#124850.
Changes the fallback for the builder on Android. Before the error was from the platform being changed mid Cupertino transition to iOS. If a default builder wasn't set for iOS (which a developer developing only for Android might not), then it defaulted to the Zoom transition. Which changing the transition while on the fly caused issues.