Removes the template version from the Windows template; the API and
tooling boundary will now be considered stable, so there will no longer
be frequent breaking changes.
Also updates the link for adding desktop support to a project for all
three platforms to reflect the current location.
Fixes https://github.com/flutter/flutter/issues/52748
Adds a VERSIONINFO to Runner.rc in the Windows app template, populated
from the project creation metadata.
Currently the version itself is hard-coded, but it is future-proofed to
allow plumbing the actual version through at build time via preprocessor
defines.
* First pass at CMake files; untested
* First pass of adding CMake generation logic on Windows
* Misc fixes
* Get bundling working, start incoprorating CMake build into tool
* Fix debug, exe name.
* Add resources
* Move cmake.dart
* Rip out all the vcxproj/solution plumbing
* Fix plugin cmake generation
* Build with cmake rather than calling VS directly
* Adjust Windows plugin template to match standard header directory structure
* Pass config selection when building
* Partially fix multi-config handling
* Rev template version
* Share the CMake generation instead of splitting it out
* VS build/run cycle works, with slightly awkward requirement to always build all
* Update manifest
* Plugin template fixes
* Minor adjustments
* Build install as part of build command, instead of separately
* Test cleanup
* Update Linux test for adjusted generated CMake approach
* Plugin test typo fix
* Add missing stub file for project test
* Add a constant for VS generator
First pass at fixing #57985 and implementing #59602
This doesn't have enough metadata to be useful for IDEs yet, but it prevents the issue from getting worse while we iterate on it.