Adds support for size analysis on iOS, macOS, linux, and Windows - using an uncompressed directory based approach. The output format is not currently specified.
Adds support for size analysis on android on windows, switching to package:archive
Updates the console format to display as a tree, allowing longer paths. Increases the number of dart libraries shown (to avoid only ever printing the flutter/dart:ui libraries, which dominate the size)
* First pass at CMake files; untested
* First pass of adding CMake generation logic on Windows
* Misc fixes
* Get bundling working, start incoprorating CMake build into tool
* Fix debug, exe name.
* Add resources
* Move cmake.dart
* Rip out all the vcxproj/solution plumbing
* Fix plugin cmake generation
* Build with cmake rather than calling VS directly
* Adjust Windows plugin template to match standard header directory structure
* Pass config selection when building
* Partially fix multi-config handling
* Rev template version
* Share the CMake generation instead of splitting it out
* VS build/run cycle works, with slightly awkward requirement to always build all
* Update manifest
* Plugin template fixes
* Minor adjustments
* Build install as part of build command, instead of separately
* Test cleanup
* Update Linux test for adjusted generated CMake approach
* Plugin test typo fix
* Add missing stub file for project test
* Add a constant for VS generator
Make it possible for all FlutterCommands to be global free, by moving instantiation to inside the Zone context. Additionally, provide VerboseLogger and NotifyLogger (daemon) at the top level and remove from command-specific overrides.
This allows removing a work around where web devices needed to look up directly from the context in non-test code.
Technically the output preferences are still zone injected, but these will be moved soon as they were not being used correctly by the top level command (the injection comes after ArgParser reads the overflow values, causing numerous wrap issues)
Also combines experiments into extraGenSnapshot/ExtraFrontEndOptions. Allows providing --no-sound-null-safety to allow out of order migration and running.
Ensure iOS and android builds can be correctly cached. Use the performance-measurement-file to verify that all targets were skipped on the second invocation. This is only run on the flutter_gallery build.
This will allow experimenting with the remove to string transformer before we're ready to turn it on by default. This doesn't work for web yet since we use dart2js instead of the frontend_server for producing kernel
This worksaround an issue with the latest version of package_config which doesn't handle
multiple dart packages sharing the same source directory. In this case, the fuchsia dart_tool
targets were sharing a directory with their dependency, :flutter_tools
* Move embedding and linking Flutter frameworks into the tool
* Unused import
* Migrate
* Rename run, add comments, remove typedef
* Add status log to tell the user what we did
* Remove Podfile migration, create IOSMigration superclass
* word-smiting
Co-Authored-By: Jonah Williams <jonahwilliams@google.com>
* for space
Co-Authored-By: Jonah Williams <jonahwilliams@google.com>
Co-authored-by: Jonah Williams <jonahwilliams@google.com>
dev_finder name is deprecated. device-finder is preferred.
Functionality remains identical, this is an aesthetic change.
This change was generated via:
$ find . -not -path '*/\.*' -type f -exec sed -i 's/(^import.*)!dev_finder/device-finder/g' {} \;
* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
On macOS and iOS, the build mode is converted to lowercase in the
Flutter-side script, allowing projects to pass configuration names
directly. This adds the same behavior to the tool_backend.dart script
currently used by Windows and Linux, so that Windows builds can do the
same (since the default configuration names used by VS, as in Xcode,
start with a capital letter).
Moves files generated in windows/flutter/ as part of the build to an ephemeral/ subdirectory, matching the approach used on macOS (and in the future, Windows).
Adds that directory to the generated properties file to minimize hard-coding of paths in the project.
The name is very misleading at this point, since it does substantially
more than build flutter_assets. Name it more generically as a wrapper
for 'assemble' for macOS builds.