Added BeveledRectangleBorder ShapeBorder (#16279)

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Hans Muller 2018-04-05 16:02:47 -07:00 committed by GitHub
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@ -19,6 +19,7 @@ library painting;
export 'src/painting/alignment.dart';
export 'src/painting/basic_types.dart';
export 'src/painting/beveled_rectangle_border.dart';
export 'src/painting/binding.dart';
export 'src/painting/border_radius.dart';
export 'src/painting/borders.dart';

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@ -0,0 +1,151 @@
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math' as math;
import 'basic_types.dart';
import 'border_radius.dart';
import 'borders.dart';
import 'edge_insets.dart';
/// A rectangular border with flattened or "beveled" corners.
///
/// The line segments that connect the rectangle's four sides will
/// begin and at locations offset by the corresponding border radius,
/// but not farther than the side's center. If all the border radii
/// exceed the sides' half widths/heights the resulting shape is
/// diamond made by connecting the centers of the sides.
class BeveledRectangleBorder extends ShapeBorder {
/// Creates a border like a [RoundedRectangleBorder] except that the corners
/// are joined by straight lines instead of arcs.
///
/// The arguments must not be null.
const BeveledRectangleBorder({
this.side: BorderSide.none,
this.borderRadius: BorderRadius.zero,
}) : assert(side != null),
assert(borderRadius != null);
/// The style of this border.
final BorderSide side;
/// The radii for each corner.
///
/// Each corner [Radius] defines the endpoints of a line segment that
/// spans the corner. The endpoints are located in the same place as
/// they would be for [RoundedRectangleBorder], but they're connected
/// by a straight line instead of an arc.
///
/// Negative radius values are clamped to 0.0 by [getInnerPath] and
/// [getOuterPath].
final BorderRadiusGeometry borderRadius;
@override
EdgeInsetsGeometry get dimensions {
return new EdgeInsets.all(side.width);
}
@override
ShapeBorder scale(double t) {
return new BeveledRectangleBorder(
side: side.scale(t),
borderRadius: borderRadius * t,
);
}
@override
ShapeBorder lerpFrom(ShapeBorder a, double t) {
assert(t != null);
if (a is BeveledRectangleBorder) {
return new BeveledRectangleBorder(
side: BorderSide.lerp(a.side, side, t),
borderRadius: BorderRadius.lerp(a.borderRadius, borderRadius, t),
);
}
return super.lerpFrom(a, t);
}
@override
ShapeBorder lerpTo(ShapeBorder b, double t) {
assert(t != null);
if (b is BeveledRectangleBorder) {
return new BeveledRectangleBorder(
side: BorderSide.lerp(side, b.side, t),
borderRadius: BorderRadius.lerp(borderRadius, b.borderRadius, t),
);
}
return super.lerpTo(b, t);
}
Path _getPath(RRect rrect) {
final Offset centerLeft = new Offset(rrect.left, rrect.center.dy);
final Offset centerRight = new Offset(rrect.right, rrect.center.dy);
final Offset centerTop = new Offset(rrect.center.dx, rrect.top);
final Offset centerBottom = new Offset(rrect.center.dx, rrect.bottom);
final double tlRadiusX = math.max(0.0, rrect.tlRadiusX);
final double tlRadiusY = math.max(0.0, rrect.tlRadiusY);
final double trRadiusX = math.max(0.0, rrect.trRadiusX);
final double trRadiusY = math.max(0.0, rrect.trRadiusY);
final double blRadiusX = math.max(0.0, rrect.blRadiusX);
final double blRadiusY = math.max(0.0, rrect.blRadiusY);
final double brRadiusX = math.max(0.0, rrect.brRadiusX);
final double brRadiusY = math.max(0.0, rrect.brRadiusY);
final List<Offset> vertices = <Offset>[
new Offset(rrect.left, math.min(centerLeft.dy, rrect.top + tlRadiusY)),
new Offset(math.min(centerTop.dx, rrect.left + tlRadiusX), rrect.top),
new Offset(math.max(centerTop.dx, rrect.right -trRadiusX), rrect.top),
new Offset(rrect.right, math.min(centerRight.dy, rrect.top + trRadiusY)),
new Offset(rrect.right, math.max(centerRight.dy, rrect.bottom - brRadiusY)),
new Offset(math.max(centerBottom.dx, rrect.right - brRadiusX), rrect.bottom),
new Offset(math.min(centerBottom.dx, rrect.left + blRadiusX), rrect.bottom),
new Offset(rrect.left, math.max(centerLeft.dy, rrect.bottom - blRadiusY)),
];
return new Path()..addPolygon(vertices, true);
}
@override
Path getInnerPath(Rect rect, { TextDirection textDirection }) {
return _getPath(borderRadius.resolve(textDirection).toRRect(rect).deflate(side.width));
}
@override
Path getOuterPath(Rect rect, { TextDirection textDirection }) {
return _getPath(borderRadius.resolve(textDirection).toRRect(rect));
}
@override
void paint(Canvas canvas, Rect rect, { TextDirection textDirection }) {
if (rect.isEmpty)
return;
switch (side.style) {
case BorderStyle.none:
break;
case BorderStyle.solid:
final Path path = getOuterPath(rect, textDirection: textDirection)
..addPath(getInnerPath(rect, textDirection: textDirection), Offset.zero);
canvas.drawPath(path, side.toPaint());
break;
}
}
@override
bool operator ==(dynamic other) {
if (runtimeType != other.runtimeType)
return false;
final BeveledRectangleBorder typedOther = other;
return side == typedOther.side
&& borderRadius == typedOther.borderRadius;
}
@override
int get hashCode => hashValues(side, borderRadius);
@override
String toString() {
return '$runtimeType($side, $borderRadius)';
}
}

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@ -0,0 +1,60 @@
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/painting.dart';
import 'package:flutter_test/flutter_test.dart';
import '../rendering/mock_canvas.dart';
void main() {
test('BeveledRectangleBorder scale and lerp', () {
final BeveledRectangleBorder c10 = new BeveledRectangleBorder(side: const BorderSide(width: 10.0), borderRadius: new BorderRadius.circular(100.0));
final BeveledRectangleBorder c15 = new BeveledRectangleBorder(side: const BorderSide(width: 15.0), borderRadius: new BorderRadius.circular(150.0));
final BeveledRectangleBorder c20 = new BeveledRectangleBorder(side: const BorderSide(width: 20.0), borderRadius: new BorderRadius.circular(200.0));
expect(c10.dimensions, const EdgeInsets.all(10.0));
expect(c10.scale(2.0), c20);
expect(c20.scale(0.5), c10);
expect(ShapeBorder.lerp(c10, c20, 0.0), c10);
expect(ShapeBorder.lerp(c10, c20, 0.5), c15);
expect(ShapeBorder.lerp(c10, c20, 1.0), c20);
});
test('BeveledRectangleBorder BorderRadius.zero', () {
final Rect rect1 = new Rect.fromLTRB(10.0, 20.0, 30.0, 40.0);
final Matcher looksLikeRect1 = isPathThat(
includes: const <Offset>[ const Offset(10.0, 20.0), const Offset(20.0, 30.0) ],
excludes: const <Offset>[ const Offset(9.0, 19.0), const Offset(31.0, 41.0) ],
);
// Default border radius and border side are zero, i.e. just a rectangle.
expect(const BeveledRectangleBorder().getOuterPath(rect1), looksLikeRect1);
expect(const BeveledRectangleBorder().getInnerPath(rect1), looksLikeRect1);
// Represents the inner path when borderSide.width = 4, which is just rect1
// inset by 4 on all sides.
final Matcher looksLikeInnerPath = isPathThat(
includes: const <Offset>[ const Offset(14.0, 24.0), const Offset(16.0, 26.0) ],
excludes: const <Offset>[ const Offset(9.0, 23.0), const Offset(27.0, 37.0) ],
);
const BorderSide side = const BorderSide(width: 4.0);
expect(const BeveledRectangleBorder(side: side).getOuterPath(rect1), looksLikeRect1);
expect(const BeveledRectangleBorder(side: side).getInnerPath(rect1), looksLikeInnerPath);
});
test('BeveledRectangleBorder non-zero BorderRadius', () {
final Rect rect = new Rect.fromLTRB(10.0, 20.0, 30.0, 40.0);
final Matcher looksLikeRect = isPathThat(
includes: const <Offset>[ const Offset(15.0, 25.0), const Offset(20.0, 30.0) ],
excludes: const <Offset>[ const Offset(10.0, 20.0), const Offset(30.0, 40.0) ],
);
const BeveledRectangleBorder border = const BeveledRectangleBorder(
borderRadius: const BorderRadius.all(const Radius.circular(5.0))
);
expect(border.getOuterPath(rect), looksLikeRect);
expect(border.getInnerPath(rect), looksLikeRect);
});
}