Update paths in sky_home.dart

I also removed the leading /, so it is now possible
to use shelldb start sky/sky_home to test.

Also fixed touch_demo.dart and sector layout to
work and not crash.

R=ianh@google.com

Review URL: https://codereview.chromium.org/1177343002.
This commit is contained in:
Eric Seidel 2015-06-11 15:17:12 -07:00
parent ad1305c35b
commit 27ec875ab7

View file

@ -4,18 +4,22 @@
import 'dart:math';
import 'dart:sky';
import 'package:sky/framework/app.dart';
import 'package:sky/framework/rendering/box.dart';
import 'package:sky/framework/rendering/object.dart';
import 'package:sky/framework/rendering/paragraph.dart';
import 'package:sky/framework/rendering/stack.dart';
import 'package:sky/framework/theme2/colors.dart';
// Material design colors. :p
List<int> colors = [
0xFF009688,
0xFFFFC107,
0xFF9C27B0,
0xFF03A9F4,
0xFF673AB7,
0xFFCDDC39,
List<Color> colors = [
Teal[500],
Amber[500],
Purple[500],
LightBlue[500],
DeepPurple[500],
Lime[500],
];
class Dot {
@ -24,7 +28,7 @@ class Dot {
double y = 0.0;
double radius = 0.0;
Dot({int color}) : _paint = new Paint()..color = color;
Dot({ Color color }) : _paint = new Paint()..color = color;
void update(PointerEvent event) {
x = event.x;
@ -45,7 +49,7 @@ class RenderTouchDemo extends RenderBox {
void handleEvent(Event event, BoxHitTestEntry entry) {
switch (event.type) {
case 'pointerdown':
int color = colors[event.pointer.remainder(colors.length)];
Color color = colors[event.pointer.remainder(colors.length)];
dots[event.pointer] = new Dot(color: color)..update(event);
break;
case 'pointerup':
@ -66,14 +70,23 @@ class RenderTouchDemo extends RenderBox {
}
void paint(RenderObjectDisplayList canvas) {
dots.forEach((_, Dot dot) {
Paint white = new Paint()..color = const Color(0xFFFFFFFF);
canvas.drawRect(new Rect.fromSize(size), white);
for (Dot dot in dots.values)
dot.paint(canvas);
});
}
}
AppView app;
void main() {
app = new AppView(new RenderTouchDemo());
var para = new RenderParagraph(text: "Touch me!");
var stack = new RenderStack(children: [
new RenderTouchDemo(),
para,
]);
// Make the paragraph not fill the whole screen so it doesn't eat events.
para.parentData..top = 40.0
..left = 20.0;
app = new AppView(stack);
}