Merge pull request #315 from vlidholt/master

Optimizations for sprite code
This commit is contained in:
Viktor Lidholt 2015-07-28 12:06:38 -07:00
commit 0d7156fc03
3 changed files with 65 additions and 32 deletions

View file

@ -37,6 +37,7 @@ class Node {
int _addedOrder; int _addedOrder;
int _childrenLastAddedOrder = 0; int _childrenLastAddedOrder = 0;
bool _childrenNeedSorting = false; bool _childrenNeedSorting = false;
Matrix4 _savedTotalMatrix;
/// Decides if the node and its children is currently paused. /// Decides if the node and its children is currently paused.
/// ///
@ -64,6 +65,7 @@ class Node {
ActionController get actions { ActionController get actions {
if (_actions == null) { if (_actions == null) {
_actions = new ActionController(); _actions = new ActionController();
if (_spriteBox != null) _spriteBox._actionControllers = null;
} }
return _actions; return _actions;
} }
@ -96,7 +98,7 @@ class Node {
/// ///
/// myNode.rotation = 45.0; /// myNode.rotation = 45.0;
double get rotation => _rotation; double get rotation => _rotation;
void set rotation(double rotation) { void set rotation(double rotation) {
assert(rotation != null); assert(rotation != null);
_rotation = rotation; _rotation = rotation;
@ -107,7 +109,7 @@ class Node {
/// ///
/// myNode.position = new Point(42.0, 42.0); /// myNode.position = new Point(42.0, 42.0);
Point get position => _position; Point get position => _position;
void set position(Point position) { void set position(Point position) {
assert(position != null); assert(position != null);
_position = position; _position = position;
@ -200,7 +202,7 @@ class Node {
child._spriteBox = this._spriteBox; child._spriteBox = this._spriteBox;
_childrenLastAddedOrder += 1; _childrenLastAddedOrder += 1;
child._addedOrder = _childrenLastAddedOrder; child._addedOrder = _childrenLastAddedOrder;
if (_spriteBox != null) _spriteBox._eventTargets = null; if (_spriteBox != null) _spriteBox._registerNode(child);
} }
/// Removes a child from this node. /// Removes a child from this node.
@ -211,7 +213,7 @@ class Node {
if (_children.remove(child)) { if (_children.remove(child)) {
child._parent = null; child._parent = null;
child._spriteBox = null; child._spriteBox = null;
if (_spriteBox != null) _spriteBox._eventTargets = null; if (_spriteBox != null) _spriteBox._deregisterNode(child);
} }
} }
@ -233,7 +235,7 @@ class Node {
} }
_children = []; _children = [];
_childrenNeedSorting = false; _childrenNeedSorting = false;
if (_spriteBox != null) _spriteBox._eventTargets = null; if (_spriteBox != null) _spriteBox._deregisterNode(null);
} }
void _sortChildren() { void _sortChildren() {
@ -265,9 +267,9 @@ class Node {
if (_transformMatrix != null) { if (_transformMatrix != null) {
return _transformMatrix; return _transformMatrix;
} }
double cx, sx, cy, sy; double cx, sx, cy, sy;
if (_rotation == 0.0) { if (_rotation == 0.0) {
cx = 1.0; cx = 1.0;
sx = 0.0; sx = 0.0;
@ -277,7 +279,7 @@ class Node {
else { else {
double radiansX = convertDegrees2Radians(_rotation); double radiansX = convertDegrees2Radians(_rotation);
double radiansY = convertDegrees2Radians(_rotation); double radiansY = convertDegrees2Radians(_rotation);
cx = math.cos(radiansX); cx = math.cos(radiansX);
sx = math.sin(radiansX); sx = math.sin(radiansX);
cy = math.cos(radiansY); cy = math.cos(radiansY);
@ -289,7 +291,7 @@ class Node {
-sx * _scaleY, cx * _scaleY, 0.0, 0.0, -sx * _scaleY, cx * _scaleY, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0,
_position.x, _position.y, 0.0, 1.0); _position.x, _position.y, 0.0, 1.0);
return _transformMatrix; return _transformMatrix;
} }
@ -403,7 +405,7 @@ class Node {
} }
// Rendering // Rendering
void _visit(PaintingCanvas canvas) { void _visit(PaintingCanvas canvas) {
assert(canvas != null); assert(canvas != null);
if (!visible) return; if (!visible) return;
@ -412,9 +414,9 @@ class Node {
_visitChildren(canvas); _visitChildren(canvas);
_postPaint(canvas); _postPaint(canvas);
} }
void _prePaint(PaintingCanvas canvas) { void _prePaint(PaintingCanvas canvas) {
canvas.save(); _savedTotalMatrix = canvas.getTotalMatrix();
// Get the transformation matrix and apply transform // Get the transformation matrix and apply transform
canvas.concat(transformMatrix.storage); canvas.concat(transformMatrix.storage);
@ -438,7 +440,7 @@ class Node {
/// } /// }
void paint(PaintingCanvas canvas) { void paint(PaintingCanvas canvas) {
} }
void _visitChildren(PaintingCanvas canvas) { void _visitChildren(PaintingCanvas canvas) {
// Sort children if needed // Sort children if needed
_sortChildren(); _sortChildren();
@ -463,9 +465,9 @@ class Node {
i++; i++;
} }
} }
void _postPaint(PaintingCanvas canvas) { void _postPaint(PaintingCanvas canvas) {
canvas.restore(); canvas.setMatrix(_savedTotalMatrix);
} }
// Receiving update calls // Receiving update calls
@ -536,4 +538,4 @@ class Node {
bool handleEvent(SpriteBoxEvent event) { bool handleEvent(SpriteBoxEvent event) {
return false; return false;
} }
} }

View file

@ -29,6 +29,8 @@ class Sprite extends NodeWithSize {
/// mySprite.transferMode = TransferMode.plusMode; /// mySprite.transferMode = TransferMode.plusMode;
TransferMode transferMode; TransferMode transferMode;
Paint _cachedPaint = new Paint();
/// Creates a new sprite from the provided [texture]. /// Creates a new sprite from the provided [texture].
/// ///
/// var mySprite = new Sprite(myTexture) /// var mySprite = new Sprite(myTexture)
@ -65,7 +67,8 @@ class Sprite extends NodeWithSize {
} }
void paint(PaintingCanvas canvas) { void paint(PaintingCanvas canvas) {
canvas.save(); // Store old matrix
Matrix4 savedMatrix = canvas.getTotalMatrix();
// Account for pivot point // Account for pivot point
applyTransformForPivot(canvas); applyTransformForPivot(canvas);
@ -75,10 +78,10 @@ class Sprite extends NodeWithSize {
double h = texture.size.height; double h = texture.size.height;
if (w <= 0 || h <= 0) return; if (w <= 0 || h <= 0) return;
double scaleX = size.width / w; double scaleX = size.width / w;
double scaleY = size.height / h; double scaleY = size.height / h;
if (constrainProportions) { if (constrainProportions) {
// Constrain proportions, using the smallest scale and by centering the image // Constrain proportions, using the smallest scale and by centering the image
if (scaleX < scaleY) { if (scaleX < scaleY) {
@ -89,26 +92,27 @@ class Sprite extends NodeWithSize {
scaleX = scaleY; scaleX = scaleY;
} }
} }
canvas.scale(scaleX, scaleY); canvas.scale(scaleX, scaleY);
// Setup paint object for opacity and transfer mode // Setup paint object for opacity and transfer mode
Paint paint = new Paint(); _cachedPaint.color = new Color.fromARGB((255.0*_opacity).toInt(), 255, 255, 255);
paint.color = new Color.fromARGB((255.0*_opacity).toInt(), 255, 255, 255);
if (colorOverlay != null) { if (colorOverlay != null) {
paint.setColorFilter(new ColorFilter.mode(colorOverlay, TransferMode.srcATop)); _cachedPaint.setColorFilter(new ColorFilter.mode(colorOverlay, TransferMode.srcATop));
} }
if (transferMode != null) { if (transferMode != null) {
paint.setTransferMode(transferMode); _cachedPaint.setTransferMode(transferMode);
} }
// Do actual drawing of the sprite // Do actual drawing of the sprite
texture.drawTexture(canvas, Point.origin, paint); texture.drawTexture(canvas, Point.origin, _cachedPaint);
} else { } else {
// Paint a red square for missing texture // Paint a red square for missing texture
canvas.drawRect(new Rect.fromLTRB(0.0, 0.0, size.width, size.height), canvas.drawRect(new Rect.fromLTRB(0.0, 0.0, size.width, size.height),
new Paint()..color = const Color.fromARGB(255, 255, 0, 0)); new Paint()..color = new Color.fromARGB(255, 255, 0, 0));
} }
canvas.restore();
// Restore matrix
canvas.setMatrix(savedMatrix);
} }
} }

View file

@ -71,6 +71,8 @@ class SpriteBox extends RenderBox {
List<Node> _eventTargets; List<Node> _eventTargets;
List<ActionController> _actionControllers;
Rect _visibleArea; Rect _visibleArea;
Rect get visibleArea { Rect get visibleArea {
@ -131,6 +133,18 @@ class SpriteBox extends RenderBox {
_callSpriteBoxPerformedLayout(_rootNode); _callSpriteBoxPerformedLayout(_rootNode);
} }
// Adding and removing nodes
_registerNode(Node node) {
_actionControllers = null;
_eventTargets = null;
}
_deregisterNode(Node node) {
_actionControllers = null;
_eventTargets = null;
}
// Event handling // Event handling
void _addEventTargets(Node node, List<Node> eventTargets) { void _addEventTargets(Node node, List<Node> eventTargets) {
@ -342,19 +356,32 @@ class SpriteBox extends RenderBox {
// if (_numFrames % 60 == 0) // if (_numFrames % 60 == 0)
// print("delta: $delta fps: $_frameRate"); // print("delta: $delta fps: $_frameRate");
_runActions(_rootNode, delta); _runActions(delta);
_callUpdate(_rootNode, delta); _callUpdate(_rootNode, delta);
// Schedule next update
_scheduleTick(); _scheduleTick();
// Make sure the node graph is redrawn
markNeedsPaint(); markNeedsPaint();
} }
void _runActions(Node node, double dt) { void _runActions(double dt) {
if (node._actions != null) { if (_actionControllers == null) {
node._actions.step(dt); _actionControllers = [];
_addActionControllers(_rootNode, _actionControllers);
} }
for (ActionController actions in _actionControllers) {
actions.step(dt);
}
}
void _addActionControllers(Node node, List<ActionController> controllers) {
if (node._actions != null) controllers.add(node._actions);
for (int i = node.children.length - 1; i >= 0; i--) { for (int i = node.children.length - 1; i >= 0; i--) {
Node child = node.children[i]; Node child = node.children[i];
_runActions(child, dt); _addActionControllers(child, controllers);
} }
} }