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Correct documentation in GestureRecognizerState (#81343)
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@ -355,8 +355,15 @@ abstract class OneSequenceGestureRecognizer extends GestureRecognizer {
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/// The possible states of a [PrimaryPointerGestureRecognizer].
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///
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/// The recognizer advances from [ready] to [possible] when it starts tracking a
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/// primary pointer. When the primary pointer is resolved in the gesture
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/// arena (either accepted or rejected), the recognizers advances to [defunct].
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/// primary pointer. Where it advances from there depends on how the gesture is
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/// resolved for that pointer:
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///
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/// * If the primary pointer is resolved by the gesture winning the arena, the
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/// recognizer stays in the [possible] state as long as it continues to track
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/// a pointer.
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/// * If the primary pointer is resolved by the gesture being rejected and
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/// losing the arena, the recognizer's state advances to [defunct].
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///
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/// Once the recognizer has stopped tracking any remaining pointers, the
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/// recognizer returns to [ready].
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enum GestureRecognizerState {
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