mirror of
https://github.com/denoland/deno
synced 2024-11-05 18:45:24 +00:00
193 lines
6.5 KiB
TypeScript
193 lines
6.5 KiB
TypeScript
// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license.
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import { ReadResult, Reader, Writer, Closer } from "./io";
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import * as msg from "gen/cli/msg_generated";
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import { assert, notImplemented } from "./util";
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import * as dispatch from "./dispatch";
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import * as flatbuffers from "./flatbuffers";
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import { read, write, close } from "./files";
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export type Network = "tcp";
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// TODO support other types:
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// export type Network = "tcp" | "tcp4" | "tcp6" | "unix" | "unixpacket";
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// TODO Support finding network from Addr, see https://golang.org/pkg/net/#Addr
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export type Addr = string;
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/** A Listener is a generic network listener for stream-oriented protocols. */
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export interface Listener {
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/** Waits for and resolves to the next connection to the `Listener`. */
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accept(): Promise<Conn>;
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/** Close closes the listener. Any pending accept promises will be rejected
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* with errors.
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*/
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close(): void;
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/** Return the address of the `Listener`. */
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addr(): Addr;
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}
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enum ShutdownMode {
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// See http://man7.org/linux/man-pages/man2/shutdown.2.html
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// Corresponding to SHUT_RD, SHUT_WR, SHUT_RDWR
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Read = 0,
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Write,
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ReadWrite // unused
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}
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function shutdown(rid: number, how: ShutdownMode): void {
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const builder = flatbuffers.createBuilder();
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const inner = msg.Shutdown.createShutdown(builder, rid, how);
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const baseRes = dispatch.sendSync(builder, msg.Any.Shutdown, inner);
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assert(baseRes == null);
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}
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class ConnImpl implements Conn {
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constructor(
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readonly rid: number,
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readonly remoteAddr: string,
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readonly localAddr: string
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) {}
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write(p: Uint8Array): Promise<number> {
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return write(this.rid, p);
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}
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read(p: Uint8Array): Promise<ReadResult> {
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return read(this.rid, p);
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}
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close(): void {
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close(this.rid);
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}
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/** closeRead shuts down (shutdown(2)) the reading side of the TCP connection.
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* Most callers should just use close().
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*/
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closeRead(): void {
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shutdown(this.rid, ShutdownMode.Read);
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}
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/** closeWrite shuts down (shutdown(2)) the writing side of the TCP
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* connection. Most callers should just use close().
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*/
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closeWrite(): void {
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shutdown(this.rid, ShutdownMode.Write);
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}
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}
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class ListenerImpl implements Listener {
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constructor(readonly rid: number) {}
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async accept(): Promise<Conn> {
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const builder = flatbuffers.createBuilder();
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const inner = msg.Accept.createAccept(builder, this.rid);
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const baseRes = await dispatch.sendAsync(builder, msg.Any.Accept, inner);
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assert(baseRes != null);
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assert(msg.Any.NewConn === baseRes!.innerType());
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const res = new msg.NewConn();
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assert(baseRes!.inner(res) != null);
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return new ConnImpl(res.rid(), res.remoteAddr()!, res.localAddr()!);
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}
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close(): void {
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close(this.rid);
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}
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addr(): Addr {
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return notImplemented();
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}
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}
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export interface Conn extends Reader, Writer, Closer {
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/** The local address of the connection. */
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localAddr: string;
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/** The remote address of the connection. */
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remoteAddr: string;
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/** The resource ID of the connection. */
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rid: number;
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/** Shuts down (`shutdown(2)`) the reading side of the TCP connection. Most
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* callers should just use `close()`.
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*/
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closeRead(): void;
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/** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most
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* callers should just use `close()`.
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*/
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closeWrite(): void;
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}
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/** Listen announces on the local network address.
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*
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* The network must be `tcp`, `tcp4`, `tcp6`, `unix` or `unixpacket`.
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*
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* For TCP networks, if the host in the address parameter is empty or a literal
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* unspecified IP address, `listen()` listens on all available unicast and
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* anycast IP addresses of the local system. To only use IPv4, use network
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* `tcp4`. The address can use a host name, but this is not recommended,
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* because it will create a listener for at most one of the host's IP
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* addresses. If the port in the address parameter is empty or `0`, as in
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* `127.0.0.1:` or `[::1]:0`, a port number is automatically chosen. The
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* `addr()` method of `Listener` can be used to discover the chosen port.
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*
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* See `dial()` for a description of the network and address parameters.
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*/
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export function listen(network: Network, address: string): Listener {
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const builder = flatbuffers.createBuilder();
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const network_ = builder.createString(network);
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const address_ = builder.createString(address);
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const inner = msg.Listen.createListen(builder, network_, address_);
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const baseRes = dispatch.sendSync(builder, msg.Any.Listen, inner);
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assert(baseRes != null);
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assert(msg.Any.ListenRes === baseRes!.innerType());
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const res = new msg.ListenRes();
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assert(baseRes!.inner(res) != null);
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return new ListenerImpl(res.rid());
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}
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/** Dial connects to the address on the named network.
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*
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* Supported networks are only `tcp` currently.
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*
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* TODO: `tcp4` (IPv4-only), `tcp6` (IPv6-only), `udp`, `udp4` (IPv4-only),
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* `udp6` (IPv6-only), `ip`, `ip4` (IPv4-only), `ip6` (IPv6-only), `unix`,
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* `unixgram` and `unixpacket`.
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*
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* For TCP and UDP networks, the address has the form `host:port`. The host must
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* be a literal IP address, or a host name that can be resolved to IP addresses.
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* The port must be a literal port number or a service name. If the host is a
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* literal IPv6 address it must be enclosed in square brackets, as in
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* `[2001:db8::1]:80` or `[fe80::1%zone]:80`. The zone specifies the scope of
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* the literal IPv6 address as defined in RFC 4007. The functions JoinHostPort
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* and SplitHostPort manipulate a pair of host and port in this form. When using
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* TCP, and the host resolves to multiple IP addresses, Dial will try each IP
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* address in order until one succeeds.
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*
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* Examples:
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*
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* dial("tcp", "golang.org:http")
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* dial("tcp", "192.0.2.1:http")
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* dial("tcp", "198.51.100.1:80")
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* dial("udp", "[2001:db8::1]:domain")
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* dial("udp", "[fe80::1%lo0]:53")
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* dial("tcp", ":80")
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*/
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export async function dial(network: Network, address: string): Promise<Conn> {
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const builder = flatbuffers.createBuilder();
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const network_ = builder.createString(network);
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const address_ = builder.createString(address);
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const inner = msg.Dial.createDial(builder, network_, address_);
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const baseRes = await dispatch.sendAsync(builder, msg.Any.Dial, inner);
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assert(baseRes != null);
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assert(msg.Any.NewConn === baseRes!.innerType());
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const res = new msg.NewConn();
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assert(baseRes!.inner(res) != null);
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return new ConnImpl(res.rid(), res.remoteAddr()!, res.localAddr()!);
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}
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/** **RESERVED** */
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export async function connect(
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_network: Network,
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_address: string
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): Promise<Conn> {
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return notImplemented();
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}
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