deno/cli/global_state.rs
Giorgi Rostomashvili f82b9ba329
fix: fetch reference types for JS files (#4652)
Fixes #4000 and fixes #4476. Now always tries to fetch reference types
for JS files. Does not throw if it fails, since Typescript compiler will
complain if the file is not there(it will try to fetch it again first)
and people who just use JS should not be bothered by this error.

Not sure about my test, it passes and catches the bug but maybe there is
a better way to express it.
2020-04-06 16:52:25 -04:00

203 lines
5.5 KiB
Rust

// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
use crate::compilers::CompiledModule;
use crate::compilers::JsCompiler;
use crate::compilers::JsonCompiler;
use crate::compilers::TargetLib;
use crate::compilers::TsCompiler;
use crate::compilers::WasmCompiler;
use crate::deno_dir;
use crate::file_fetcher::SourceFileFetcher;
use crate::flags;
use crate::http_cache;
use crate::lockfile::Lockfile;
use crate::msg;
use crate::permissions::DenoPermissions;
use deno_core::ErrBox;
use deno_core::ModuleSpecifier;
use std::env;
use std::ops::Deref;
use std::sync::atomic::AtomicUsize;
use std::sync::Arc;
use std::sync::Mutex;
use tokio::sync::Mutex as AsyncMutex;
/// Holds state of the program and can be accessed by V8 isolate.
#[derive(Clone)]
pub struct GlobalState(Arc<GlobalStateInner>);
/// This structure represents state of single "deno" program.
///
/// It is shared by all created workers (thus V8 isolates).
pub struct GlobalStateInner {
/// Flags parsed from `argv` contents.
pub flags: flags::Flags,
/// Permissions parsed from `flags`.
pub permissions: DenoPermissions,
pub dir: deno_dir::DenoDir,
pub file_fetcher: SourceFileFetcher,
pub js_compiler: JsCompiler,
pub json_compiler: JsonCompiler,
pub ts_compiler: TsCompiler,
pub wasm_compiler: WasmCompiler,
pub lockfile: Option<Mutex<Lockfile>>,
pub compiler_starts: AtomicUsize,
compile_lock: AsyncMutex<()>,
}
impl Deref for GlobalState {
type Target = GlobalStateInner;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl GlobalState {
pub fn new(flags: flags::Flags) -> Result<Self, ErrBox> {
let custom_root = env::var("DENO_DIR").map(String::into).ok();
let dir = deno_dir::DenoDir::new(custom_root)?;
let deps_cache_location = dir.root.join("deps");
let http_cache = http_cache::HttpCache::new(&deps_cache_location)?;
let file_fetcher = SourceFileFetcher::new(
http_cache,
!flags.reload,
flags.cache_blacklist.clone(),
flags.no_remote,
flags.cached_only,
flags.ca_file.clone(),
)?;
let ts_compiler = TsCompiler::new(
file_fetcher.clone(),
dir.gen_cache.clone(),
!flags.reload,
flags.config_path.clone(),
)?;
// Note: reads lazily from disk on first call to lockfile.check()
let lockfile = if let Some(filename) = &flags.lock {
Some(Mutex::new(Lockfile::new(filename.to_string())))
} else {
None
};
let inner = GlobalStateInner {
dir,
permissions: DenoPermissions::from_flags(&flags),
flags,
file_fetcher,
ts_compiler,
js_compiler: JsCompiler {},
json_compiler: JsonCompiler {},
wasm_compiler: WasmCompiler::default(),
lockfile,
compiler_starts: AtomicUsize::new(0),
compile_lock: AsyncMutex::new(()),
};
Ok(GlobalState(Arc::new(inner)))
}
pub async fn fetch_compiled_module(
&self,
module_specifier: ModuleSpecifier,
maybe_referrer: Option<ModuleSpecifier>,
target_lib: TargetLib,
) -> Result<CompiledModule, ErrBox> {
let state1 = self.clone();
let state2 = self.clone();
let module_specifier = module_specifier.clone();
let out = self
.file_fetcher
.fetch_source_file(&module_specifier, maybe_referrer)
.await?;
// TODO(ry) Try to lift compile_lock as high up in the call stack for
// sanity.
let compile_lock = self.compile_lock.lock().await;
let compiled_module = match out.media_type {
msg::MediaType::Unknown => state1.js_compiler.compile(out).await,
msg::MediaType::Json => state1.json_compiler.compile(&out).await,
msg::MediaType::Wasm => {
state1.wasm_compiler.compile(state1.clone(), &out).await
}
msg::MediaType::TypeScript
| msg::MediaType::TSX
| msg::MediaType::JSX => {
state1
.ts_compiler
.compile(state1.clone(), &out, target_lib)
.await
}
msg::MediaType::JavaScript => {
if state1.ts_compiler.compile_js {
state2
.ts_compiler
.compile(state1.clone(), &out, target_lib)
.await
} else {
if let Some(types_url) = out.types_url.clone() {
let types_specifier = ModuleSpecifier::from(types_url);
state1
.file_fetcher
.fetch_source_file(
&types_specifier,
Some(module_specifier.clone()),
)
.await
.ok();
};
state1.js_compiler.compile(out).await
}
}
}?;
drop(compile_lock);
if let Some(ref lockfile) = state2.lockfile {
let mut g = lockfile.lock().unwrap();
if state2.flags.lock_write {
g.insert(&compiled_module);
} else {
let check = match g.check(&compiled_module) {
Err(e) => return Err(ErrBox::from(e)),
Ok(v) => v,
};
if !check {
eprintln!(
"Subresource integrity check failed --lock={}\n{}",
g.filename, compiled_module.name
);
std::process::exit(10);
}
}
}
Ok(compiled_module)
}
#[cfg(test)]
pub fn mock(argv: Vec<String>) -> GlobalState {
GlobalState::new(flags::Flags {
argv,
..flags::Flags::default()
})
.unwrap()
}
}
#[test]
fn thread_safe() {
fn f<S: Send + Sync>(_: S) {}
f(GlobalState::mock(vec![]));
}
#[test]
fn import_map_given_for_repl() {
let _result = GlobalState::new(flags::Flags {
import_map_path: Some("import_map.json".to_string()),
..flags::Flags::default()
});
}