deno/cli/js/lib.deno.ns.d.ts

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// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
/// <reference no-default-lib="true" />
/// <reference lib="esnext" />
declare namespace Deno {
/** The current process id of the runtime. */
export let pid: number;
/** Reflects the `NO_COLOR` environment variable.
*
* See: https://no-color.org/ */
export let noColor: boolean;
export interface TestDefinition {
fn: () => void | Promise<void>;
name: string;
ignore?: boolean;
/** Check that the number of async completed ops after the test is the same
* as number of dispatched ops. Defaults to true.*/
sanitizeOps?: boolean;
/** Ensure the test case does not "leak" resources - ie. the resource table
* after the test has exactly the same contents as before the test. Defaults
* to true. */
sanitizeResources?: boolean;
}
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
* `fn` can be async if required.
*
* import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
*
* Deno.test({
* name: "example test",
* fn(): void {
* assertEquals("world", "world");
* },
* });
*
* Deno.test({
* name: "example ignored test",
* ignore: Deno.build.os === "win"
* fn(): void {
* // This test is ignored only on Windows machines
* },
* });
*
* Deno.test({
* name: "example async test",
* async fn() {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world")
* }
* });
*/
export function test(t: TestDefinition): void;
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
* `fn` can be async if required.
*
* import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
*
* Deno.test(function myTestFunction():void {
* assertEquals("hello", "hello");
* });
*
* Deno.test(async function myAsyncTestFunction():Promise<void> {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world")
* });
**/
export function test(fn: () => void | Promise<void>): void;
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
* `fn` can be async if required.
*
* import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
*
* Deno.test("My test description", ():void => {
* assertEquals("hello", "hello");
* });
*
* Deno.test("My async test description", async ():Promise<void> => {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world")
* });
* */
export function test(name: string, fn: () => void | Promise<void>): void;
/** Returns an array containing the 1, 5, and 15 minute load averages. The
* load average is a measure of CPU and IO utilization of the last one, five,
* and 15 minute periods expressed as a fractional number. Zero means there
* is no load. On Windows, the three values are always the same and represent
* the current load, not the 1, 5 and 15 minute load averages.
*
* console.log(Deno.loadavg()); // e.g. [ 0.71, 0.44, 0.44 ]
*
* Requires `allow-env` permission.
*
* **Unstable** There are questions around which permission this needs. And
* maybe should be renamed (loadAverage?)
*/
export function loadavg(): number[];
/** Get the `hostname` of the machine the Deno process is running on.
*
* console.log(Deno.hostname());
*
* Requires `allow-env` permission.
*/
export function hostname(): string;
/** Returns the release version of the Operating System.
*
* console.log(Deno.osRelease());
*
* Requires `allow-env` permission.
*
* **Unstable** new API maybe move to Deno.build or Deno.versions? Depends on
* sys-info, which we don't necessarally want to depend on.
*/
export function osRelease(): string;
/** Exit the Deno process with optional exit code. If no exit code is supplied
* then Deno will exit with return code of 0.
*
* Deno.exit(5);
*/
export function exit(code?: number): never;
/** Returns a snapshot of the environment variables at invocation. Changing a
* property in the object will set that variable in the environment for the
* process. The environment object will only accept `string`s as values.
*
* const myEnv = Deno.env();
* console.log(myEnv.SHELL);
* myEnv.TEST_VAR = "HELLO";
* const newEnv = Deno.env();
* console.log(myEnv.TEST_VAR === newEnv.TEST_VAR); // outputs "true"
*
* Requires `allow-env` permission. */
export function env(): {
[index: string]: string;
};
/** Retrieve the value of an environment variable. Returns undefined if that
* key doesn't exist.
*
* console.log(Deno.env("HOME")); // e.g. outputs "/home/alice"
* console.log(Deno.env("MADE_UP_VAR")); // outputs "Undefined"
*
* Requires `allow-env` permission. */
export function env(key: string): string | undefined;
/** **UNSTABLE** */
export type DirKind =
| "home"
| "cache"
| "config"
| "executable"
| "data"
| "data_local"
| "audio"
| "desktop"
| "document"
| "download"
| "font"
| "picture"
| "public"
| "template"
| "tmp"
| "video";
/**
* **UNSTABLE**: Currently under evaluation to decide if method name `dir` and
* parameter type alias name `DirKind` should be renamed.
*
* Returns the user and platform specific directories.
*
* const homeDirectory = Deno.dir("home");
*
* Requires `allow-env` permission.
*
* Returns `null` if there is no applicable directory or if any other error
* occurs.
*
* Argument values: `"home"`, `"cache"`, `"config"`, `"executable"`, `"data"`,
* `"data_local"`, `"audio"`, `"desktop"`, `"document"`, `"download"`,
* `"font"`, `"picture"`, `"public"`, `"template"`, `"tmp"`, `"video"`
*
* `"home"`
*
* |Platform | Value | Example |
* | ------- | -----------------------------------------| -----------------------|
* | Linux | `$HOME` | /home/alice |
* | macOS | `$HOME` | /Users/alice |
* | Windows | `{FOLDERID_Profile}` | C:\Users\Alice |
*
* `"cache"`
*
* |Platform | Value | Example |
* | ------- | ----------------------------------- | ---------------------------- |
* | Linux | `$XDG_CACHE_HOME` or `$HOME`/.cache | /home/alice/.cache |
* | macOS | `$HOME`/Library/Caches | /Users/Alice/Library/Caches |
* | Windows | `{FOLDERID_LocalAppData}` | C:\Users\Alice\AppData\Local |
*
* `"config"`
*
* |Platform | Value | Example |
* | ------- | ------------------------------------- | -------------------------------- |
* | Linux | `$XDG_CONFIG_HOME` or `$HOME`/.config | /home/alice/.config |
* | macOS | `$HOME`/Library/Preferences | /Users/Alice/Library/Preferences |
* | Windows | `{FOLDERID_RoamingAppData}` | C:\Users\Alice\AppData\Roaming |
*
* `"executable"`
*
* |Platform | Value | Example |
* | ------- | --------------------------------------------------------------- | -----------------------|
* | Linux | `XDG_BIN_HOME` or `$XDG_DATA_HOME`/../bin or `$HOME`/.local/bin | /home/alice/.local/bin |
* | macOS | - | - |
* | Windows | - | - |
*
* `"data"`
*
* |Platform | Value | Example |
* | ------- | ---------------------------------------- | ---------------------------------------- |
* | Linux | `$XDG_DATA_HOME` or `$HOME`/.local/share | /home/alice/.local/share |
* | macOS | `$HOME`/Library/Application Support | /Users/Alice/Library/Application Support |
* | Windows | `{FOLDERID_RoamingAppData}` | C:\Users\Alice\AppData\Roaming |
*
* `"data_local"`
*
* |Platform | Value | Example |
* | ------- | ---------------------------------------- | ---------------------------------------- |
* | Linux | `$XDG_DATA_HOME` or `$HOME`/.local/share | /home/alice/.local/share |
* | macOS | `$HOME`/Library/Application Support | /Users/Alice/Library/Application Support |
* | Windows | `{FOLDERID_LocalAppData}` | C:\Users\Alice\AppData\Local |
*
* `"audio"`
*
* |Platform | Value | Example |
* | ------- | ------------------ | -------------------- |
* | Linux | `XDG_MUSIC_DIR` | /home/alice/Music |
* | macOS | `$HOME`/Music | /Users/Alice/Music |
* | Windows | `{FOLDERID_Music}` | C:\Users\Alice\Music |
*
* `"desktop"`
*
* |Platform | Value | Example |
* | ------- | -------------------- | ---------------------- |
* | Linux | `XDG_DESKTOP_DIR` | /home/alice/Desktop |
* | macOS | `$HOME`/Desktop | /Users/Alice/Desktop |
* | Windows | `{FOLDERID_Desktop}` | C:\Users\Alice\Desktop |
*
* `"document"`
*
* |Platform | Value | Example |
* | ------- | ---------------------- | ------------------------ |
* | Linux | `XDG_DOCUMENTS_DIR` | /home/alice/Documents |
* | macOS | `$HOME`/Documents | /Users/Alice/Documents |
* | Windows | `{FOLDERID_Documents}` | C:\Users\Alice\Documents |
*
* `"download"`
*
* |Platform | Value | Example |
* | ------- | ---------------------- | ------------------------ |
* | Linux | `XDG_DOWNLOAD_DIR` | /home/alice/Downloads |
* | macOS | `$HOME`/Downloads | /Users/Alice/Downloads |
* | Windows | `{FOLDERID_Downloads}` | C:\Users\Alice\Downloads |
*
* `"font"`
*
* |Platform | Value | Example |
* | ------- | ---------------------------------------------------- | ------------------------------ |
* | Linux | `$XDG_DATA_HOME`/fonts or `$HOME`/.local/share/fonts | /home/alice/.local/share/fonts |
* | macOS | `$HOME/Library/Fonts` | /Users/Alice/Library/Fonts |
* | Windows | | |
*
* `"picture"`
*
* |Platform | Value | Example |
* | ------- | --------------------- | ----------------------- |
* | Linux | `XDG_PICTURES_DIR` | /home/alice/Pictures |
* | macOS | `$HOME`/Pictures | /Users/Alice/Pictures |
* | Windows | `{FOLDERID_Pictures}` | C:\Users\Alice\Pictures |
*
* `"public"`
*
* |Platform | Value | Example |
* | ------- | --------------------- | ------------------- |
* | Linux | `XDG_PUBLICSHARE_DIR` | /home/alice/Public |
* | macOS | `$HOME`/Public | /Users/Alice/Public |
* | Windows | `{FOLDERID_Public}` | C:\Users\Public |
*
* `"template"`
*
* |Platform | Value | Example |
* | ------- | ---------------------- | ---------------------------------------------------------- |
* | Linux | `XDG_TEMPLATES_DIR` | /home/alice/Templates |
* | macOS | | |
* | Windows | `{FOLDERID_Templates}` | C:\Users\Alice\AppData\Roaming\Microsoft\Windows\Templates |
*
* `"tmp"`
*
* |Platform | Value | Example |
* | ------- | ---------------------- | ---------------------------------------------------------- |
* | Linux | `TMPDIR` | /tmp |
* | macOS | `TMPDIR` | /tmp |
* | Windows | `{TMP}` | C:\Users\Alice\AppData\Local\Temp |
*
* `"video"`
*
* |Platform | Value | Example |
* | ------- | ------------------- | --------------------- |
* | Linux | `XDG_VIDEOS_DIR` | /home/alice/Videos |
* | macOS | `$HOME`/Movies | /Users/Alice/Movies |
* | Windows | `{FOLDERID_Videos}` | C:\Users\Alice\Videos |
*
*/
export function dir(kind: DirKind): string | null;
/**
* Returns the path to the current deno executable.
*
* console.log(Deno.execPath()); // e.g. "/home/alice/.local/bin/deno"
*
* Requires `allow-env` permission.
*/
export function execPath(): string;
/**
* **UNSTABLE**: Currently under evaluation to decide if explicit permission is
* required to get the value of the current working directory.
*
* Return a string representing the current working directory.
*
* If the current directory can be reached via multiple paths (due to symbolic
* links), `cwd()` may return any one of them.
*
* const currentWorkingDirectory = Deno.cwd();
*
* Throws `Deno.errors.NotFound` if directory not available.
*/
export function cwd(): string;
/**
* Change the current working directory to the specified path.
*
* Deno.chdir("/home/userA");
* Deno.chdir("../userB");
* Deno.chdir("C:\\Program Files (x86)\\Java");
*
* Throws `Deno.errors.NotFound` if directory not found.
* Throws `Deno.errors.PermissionDenied` if the user does not have access
* rights
*
* Requires --allow-write.
*/
export function chdir(directory: string): void;
/**
* **UNSTABLE**: New API, yet to be vetted. This API is under consideration to
* determine if permissions are required to call it.
*
* Retrieve the process umask. If `mask` is provided, sets the process umask.
* This call always returns what the umask was before the call.
*
* console.log(Deno.umask()); // e.g. 18 (0o022)
* const prevUmaskValue = Deno.umask(0o077); // e.g. 18 (0o022)
* console.log(Deno.umask()); // e.g. 63 (0o077)
*
* NOTE: This API is not implemented on Windows
*/
export function umask(mask?: number): number;
/** **UNSTABLE**: might move to `Deno.symbols`. */
export const EOF: unique symbol;
export type EOF = typeof EOF;
/** **UNSTABLE**: might remove `"SEEK_"` prefix. Might not use all-caps. */
export enum SeekMode {
SEEK_START = 0,
SEEK_CURRENT = 1,
SEEK_END = 2,
}
export interface Reader {
/** Reads up to `p.byteLength` bytes into `p`. It resolves to the number of
* bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error
* encountered. Even if `read()` resolves to `n` < `p.byteLength`, it may
* use all of `p` as scratch space during the call. If some data is
* available but not `p.byteLength` bytes, `read()` conventionally resolves
* to what is available instead of waiting for more.
*
* When `read()` encounters end-of-file condition, it resolves to
* `Deno.EOF` symbol.
*
* When `read()` encounters an error, it rejects with an error.
*
* Callers should always process the `n` > `0` bytes returned before
* considering the `EOF`. Doing so correctly handles I/O errors that happen
* after reading some bytes and also both of the allowed EOF behaviors.
*
* Implementations should not retain a reference to `p`.
*
* Use Deno.iter() to turn a Reader into an AsyncIterator.
*/
read(p: Uint8Array): Promise<number | EOF>;
}
export interface SyncReader {
/** Reads up to `p.byteLength` bytes into `p`. It resolves to the number
* of bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error
* encountered. Even if `read()` returns `n` < `p.byteLength`, it may use
* all of `p` as scratch space during the call. If some data is available
* but not `p.byteLength` bytes, `read()` conventionally returns what is
* available instead of waiting for more.
*
* When `readSync()` encounters end-of-file condition, it returns `Deno.EOF`
* symbol.
*
* When `readSync()` encounters an error, it throws with an error.
*
* Callers should always process the `n` > `0` bytes returned before
* considering the `EOF`. Doing so correctly handles I/O errors that happen
* after reading some bytes and also both of the allowed EOF behaviors.
*
* Implementations should not retain a reference to `p`.
*
* Use Deno.iterSync() to turn a SyncReader into an Iterator.
*/
readSync(p: Uint8Array): number | EOF;
}
export interface Writer {
/** Writes `p.byteLength` bytes from `p` to the underlying data stream. It
* resolves to the number of bytes written from `p` (`0` <= `n` <=
* `p.byteLength`) or reject with the error encountered that caused the
* write to stop early. `write()` must reject with a non-null error if
* would resolve to `n` < `p.byteLength`. `write()` must not modify the
* slice data, even temporarily.
*
* Implementations should not retain a reference to `p`.
*/
write(p: Uint8Array): Promise<number>;
}
export interface SyncWriter {
/** Writes `p.byteLength` bytes from `p` to the underlying data
* stream. It returns the number of bytes written from `p` (`0` <= `n`
* <= `p.byteLength`) and any error encountered that caused the write to
* stop early. `writeSync()` must throw a non-null error if it returns `n` <
* `p.byteLength`. `writeSync()` must not modify the slice data, even
* temporarily.
*
* Implementations should not retain a reference to `p`.
*/
writeSync(p: Uint8Array): number;
}
export interface Closer {
close(): void;
}
export interface Seeker {
/** Seek sets the offset for the next `read()` or `write()` to offset,
* interpreted according to `whence`: `SEEK_START` means relative to the
* start of the file, `SEEK_CURRENT` means relative to the current offset,
* and `SEEK_END` means relative to the end. Seek resolves to the new offset
* relative to the start of the file.
*
* Seeking to an offset before the start of the file is an error. Seeking to
* any positive offset is legal, but the behavior of subsequent I/O
* operations on the underlying object is implementation-dependent.
* It returns the number of cursor position.
*/
seek(offset: number, whence: SeekMode): Promise<number>;
}
export interface SyncSeeker {
/** Seek sets the offset for the next `readSync()` or `writeSync()` to
* offset, interpreted according to `whence`: `SEEK_START` means relative
* to the start of the file, `SEEK_CURRENT` means relative to the current
* offset, and `SEEK_END` means relative to the end.
*
* Seeking to an offset before the start of the file is an error. Seeking to
* any positive offset is legal, but the behavior of subsequent I/O
* operations on the underlying object is implementation-dependent.
*/
seekSync(offset: number, whence: SeekMode): number;
}
export interface ReadCloser extends Reader, Closer {}
export interface WriteCloser extends Writer, Closer {}
export interface ReadSeeker extends Reader, Seeker {}
export interface WriteSeeker extends Writer, Seeker {}
export interface ReadWriteCloser extends Reader, Writer, Closer {}
export interface ReadWriteSeeker extends Reader, Writer, Seeker {}
/** Copies from `src` to `dst` until either `EOF` is reached on `src` or an
* error occurs. It resolves to the number of bytes copied or rejects with
* the first error encountered while copying.
*
* const source = await Deno.open("my_file.txt");
* const buffer = new Deno.Buffer()
* const bytesCopied1 = await Deno.copy(source, Deno.stdout);
* const bytesCopied2 = await Deno.copy(source, buffer);
*
* Because `copy()` is defined to read from `src` until `EOF`, it does not
* treat an `EOF` from `read()` as an error to be reported.
*
* @param src The source to copy from
* @param dst The destination to copy to
* @param options Can be used to tune size of the buffer. Default size is 32kB
*/
export function copy(
src: Reader,
dst: Writer,
options?: {
bufSize?: number;
}
): Promise<number>;
/** Turns a Reader, `r`, into an async iterator.
*
* let f = await Deno.open("/etc/passwd");
* for await (const chunk of Deno.iter(f)) {
* console.log(chunk);
* }
* f.close();
*
* Second argument can be used to tune size of a buffer.
* Default size of the buffer is 32kB.
*
* let f = await Deno.open("/etc/passwd");
* const iter = Deno.iter(f, {
* bufSize: 1024 * 1024
* });
* for await (const chunk of iter) {
* console.log(chunk);
* }
* f.close();
*
* Iterator uses an internal buffer of fixed size for efficiency; it returns
* a view on that buffer on each iteration. It is therefore caller's
* responsibility to copy contents of the buffer if needed; otherwise the
* next iteration will overwrite contents of previously returned chunk.
*/
export function iter(
r: Reader,
options?: {
bufSize?: number;
}
): AsyncIterableIterator<Uint8Array>;
/** Turns a SyncReader, `r`, into an iterator.
*
* let f = Deno.openSync("/etc/passwd");
* for (const chunk of Deno.iterSync(reader)) {
* console.log(chunk);
* }
* f.close();
*
* Second argument can be used to tune size of a buffer.
* Default size of the buffer is 32kB.
*
* let f = await Deno.open("/etc/passwd");
* const iter = Deno.iterSync(f, {
* bufSize: 1024 * 1024
* });
* for (const chunk of iter) {
* console.log(chunk);
* }
* f.close();
*
* Iterator uses an internal buffer of fixed size for efficiency; it returns
* a view on that buffer on each iteration. It is therefore caller's
* responsibility to copy contents of the buffer if needed; otherwise the
* next iteration will overwrite contents of previously returned chunk.
*/
export function iterSync(
r: SyncReader,
options?: {
bufSize?: number;
}
): IterableIterator<Uint8Array>;
/** Synchronously open a file and return an instance of `Deno.File`. The
* file does not need to previously exist if using the `create` or `createNew`
* open options. It is the callers responsibility to close the file when finished
* with it.
*
* const file = Deno.openSync("/foo/bar.txt", { read: true, write: true });
* // Do work with file
* Deno.close(file.rid);
*
* Requires `allow-read` and/or `allow-write` permissions depending on options.
*/
export function openSync(path: string, options?: OpenOptions): File;
/** Open a file and resolve to an instance of `Deno.File`. The
* file does not need to previously exist if using the `create` or `createNew`
* open options. It is the callers responsibility to close the file when finished
* with it.
*
* const file = await Deno.open("/foo/bar.txt", { read: true, write: true });
* // Do work with file
* Deno.close(file.rid);
*
* Requires `allow-read` and/or `allow-write` permissions depending on options.
*/
export function open(path: string, options?: OpenOptions): Promise<File>;
/** Creates a file if none exists or truncates an existing file and returns
* an instance of `Deno.File`.
*
* const file = Deno.createSync("/foo/bar.txt");
*
* Requires `allow-read` and `allow-write` permissions.
*/
export function createSync(path: string): File;
/** Creates a file if none exists or truncates an existing file and resolves to
* an instance of `Deno.File`.
*
* const file = await Deno.create("/foo/bar.txt");
*
* Requires `allow-read` and `allow-write` permissions.
*/
export function create(path: string): Promise<File>;
/** Synchronously read from a resource ID (`rid`) into an array buffer (`buffer`).
*
* Returns either the number of bytes read during the operation or End Of File
* (`Symbol(EOF)`) if there was nothing to read.
*
* // if "/foo/bar.txt" contains the text "hello world":
* const file = Deno.openSync("/foo/bar.txt");
* const buf = new Uint8Array(100);
* const numberOfBytesRead = Deno.readSync(file.rid, buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* Deno.close(file.rid);
*/
export function readSync(rid: number, buffer: Uint8Array): number | EOF;
/** Read from a resource ID (`rid`) into an array buffer (`buffer`).
*
* Resolves to either the number of bytes read during the operation or End Of
* File (`Symbol(EOF)`) if there was nothing to read.
*
* // if "/foo/bar.txt" contains the text "hello world":
* const file = await Deno.open("/foo/bar.txt");
* const buf = new Uint8Array(100);
* const numberOfBytesRead = await Deno.read(file.rid, buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* Deno.close(file.rid);
*/
export function read(rid: number, buffer: Uint8Array): Promise<number | EOF>;
/** Synchronously write to the resource ID (`rid`) the contents of the array
* buffer (`data`).
*
* Returns the number of bytes written.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* const file = Deno.openSync("/foo/bar.txt");
* const bytesWritten = Deno.writeSync(file.rid, data); // 11
* Deno.close(file.rid);
*/
export function writeSync(rid: number, data: Uint8Array): number;
/** Write to the resource ID (`rid`) the contents of the array buffer (`data`).
*
* Resolves to the number of bytes written.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* const file = await Deno.open("/foo/bar.txt");
* const bytesWritten = await Deno.write(file.rid, data); // 11
* Deno.close(file.rid);
*/
export function write(rid: number, data: Uint8Array): Promise<number>;
/** Synchronously seek a resource ID (`rid`) to the given `offset` under mode
* given by `whence`. The new position within the resource (bytes from the
* start) is returned.
*
* const file = Deno.openSync('hello.txt', {read: true, write: true, truncate: true, create: true});
* Deno.writeSync(file.rid, new TextEncoder().encode("Hello world"));
* // advance cursor 6 bytes
* const cursorPosition = Deno.seekSync(file.rid, 6, Deno.SeekMode.SEEK_START);
* console.log(cursorPosition); // 6
* const buf = new Uint8Array(100);
* file.readSync(buf);
* console.log(new TextDecoder().decode(buf)); // "world"
*
* The seek modes work as follows:
*
* // Given file.rid pointing to file with "Hello world", which is 11 bytes long:
* // Seek 6 bytes from the start of the file
* console.log(Deno.seekSync(file.rid, 6, Deno.SeekMode.SEEK_START)); // "6"
* // Seek 2 more bytes from the current position
* console.log(Deno.seekSync(file.rid, 2, Deno.SeekMode.SEEK_CURRENT)); // "8"
* // Seek backwards 2 bytes from the end of the file
* console.log(Deno.seekSync(file.rid, -2, Deno.SeekMode.SEEK_END)); // "9" (e.g. 11-2)
*/
export function seekSync(
rid: number,
offset: number,
whence: SeekMode
): number;
/** Seek a resource ID (`rid`) to the given `offset` under mode given by `whence`.
* The call resolves to the new position within the resource (bytes from the start).
*
* const file = await Deno.open('hello.txt', {read: true, write: true, truncate: true, create: true});
* await Deno.write(file.rid, new TextEncoder().encode("Hello world"));
* // advance cursor 6 bytes
* const cursorPosition = await Deno.seek(file.rid, 6, Deno.SeekMode.SEEK_START);
* console.log(cursorPosition); // 6
* const buf = new Uint8Array(100);
* await file.read(buf);
* console.log(new TextDecoder().decode(buf)); // "world"
*
* The seek modes work as follows:
*
* // Given file.rid pointing to file with "Hello world", which is 11 bytes long:
* // Seek 6 bytes from the start of the file
* console.log(await Deno.seek(file.rid, 6, Deno.SeekMode.SEEK_START)); // "6"
* // Seek 2 more bytes from the current position
* console.log(await Deno.seek(file.rid, 2, Deno.SeekMode.SEEK_CURRENT)); // "8"
* // Seek backwards 2 bytes from the end of the file
* console.log(await Deno.seek(file.rid, -2, Deno.SeekMode.SEEK_END)); // "9" (e.g. 11-2)
*/
export function seek(
rid: number,
offset: number,
whence: SeekMode
): Promise<number>;
/** Close the given resource ID (rid) which has been previously opened, such
* as via opening or creating a file. Closing a file when you are finished
* with it is important to avoid leaking resources.
*
* const file = await Deno.open("my_file.txt");
* // do work with "file" object
* Deno.close(file.rid);
*/
export function close(rid: number): void;
/** The Deno abstraction for reading and writing files. */
export class File
implements
Reader,
SyncReader,
Writer,
SyncWriter,
Seeker,
SyncSeeker,
Closer {
readonly rid: number;
constructor(rid: number);
write(p: Uint8Array): Promise<number>;
writeSync(p: Uint8Array): number;
read(p: Uint8Array): Promise<number | EOF>;
readSync(p: Uint8Array): number | EOF;
seek(offset: number, whence: SeekMode): Promise<number>;
seekSync(offset: number, whence: SeekMode): number;
close(): void;
}
export interface Stdin extends Reader, SyncReader, Closer {
readonly rid: number;
}
export interface Stdout extends Writer, SyncWriter, Closer {
readonly rid: number;
}
export interface Stderr extends Writer, SyncWriter, Closer {
readonly rid: number;
}
/** A handle for `stdin`. */
export const stdin: Stdin;
/** A handle for `stdout`. */
export const stdout: Stdout;
/** A handle for `stderr`. */
export const stderr: Stderr;
export interface OpenOptions {
/** Sets the option for read access. This option, when `true`, means that the
* file should be read-able if opened. */
read?: boolean;
/** Sets the option for write access. This option, when `true`, means that
* the file should be write-able if opened. If the file already exists,
* any write calls on it will overwrite its contents, by default without
* truncating it. */
write?: boolean;
/**Sets the option for the append mode. This option, when `true`, means that
* writes will append to a file instead of overwriting previous contents.
* Note that setting `{ write: true, append: true }` has the same effect as
* setting only `{ append: true }`. */
append?: boolean;
/** Sets the option for truncating a previous file. If a file is
* successfully opened with this option set it will truncate the file to `0`
* size if it already exists. The file must be opened with write access
* for truncate to work. */
truncate?: boolean;
/** Sets the option to allow creating a new file, if one doesn't already
* exist at the specified path. Requires write or append access to be
* used. */
create?: boolean;
/** Defaults to `false`. If set to `true`, no file, directory, or symlink is
* allowed to exist at the target location. Requires write or append
* access to be used. When createNew is set to `true`, create and truncate
* are ignored. */
createNew?: boolean;
/** Permissions to use if creating the file (defaults to `0o666`, before
* the process's umask).
* Ignored on Windows. */
mode?: number;
}
/** **UNSTABLE**: new API, yet to be vetted
*
* Check if a given resource id (`rid`) is a TTY.
*
* // This example is system and context specific
* const nonTTYRid = Deno.openSync("my_file.txt").rid;
* const ttyRid = Deno.openSync("/dev/tty6").rid;
* console.log(Deno.isatty(nonTTYRid)); // false
* console.log(Deno.isatty(ttyRid)); // true
* Deno.close(nonTTYRid);
* Deno.close(ttyRid);
*/
export function isatty(rid: number): boolean;
/** **UNSTABLE**: new API, yet to be vetted
*
* Set TTY to be under raw mode or not. In raw mode, characters are read and
* returned as is, without being processed. All special processing of
* characters by the terminal is disabled, including echoing input characters.
* Reading from a TTY device in raw mode is faster than reading from a TTY
* device in canonical mode.
*
* Deno.setRaw(myTTY.rid, true);
*/
export function setRaw(rid: number, mode: boolean): void;
/** A variable-sized buffer of bytes with `read()` and `write()` methods.
*
* Deno.Buffer is almost always used with some I/O like files and sockets. It
* allows one to buffer up a download from a socket. Buffer grows and shrinks
* as necessary.
*
* Deno.Buffer is NOT the same thing as Node's Buffer. Node's Buffer was
* created in 2009 before JavaScript had the concept of ArrayBuffers. It's
* simply a non-standard ArrayBuffer.
*
* ArrayBuffer is a fixed memory allocation. Deno.Buffer is implemented on top
* of ArrayBuffer.
*
* Based on [Go Buffer](https://golang.org/pkg/bytes/#Buffer). */
export class Buffer implements Reader, SyncReader, Writer, SyncWriter {
constructor(ab?: ArrayBuffer);
/** Returns a slice holding the unread portion of the buffer.
*
* The slice is valid for use only until the next buffer modification (that
* is, only until the next call to a method like `read()`, `write()`,
* `reset()`, or `truncate()`). The slice aliases the buffer content at
* least until the next buffer modification, so immediate changes to the
* slice will affect the result of future reads. */
bytes(): Uint8Array;
/** Returns the contents of the unread portion of the buffer as a `string`.
*
* **Warning**: if multibyte characters are present when data is flowing
* through the buffer, this method may result in incorrect strings due to a
* character being split. */
toString(): string;
/** Returns whether the unread portion of the buffer is empty. */
empty(): boolean;
/** A read only number of bytes of the unread portion of the buffer. */
readonly length: number;
/** The read only capacity of the buffer's underlying byte slice, that is,
* the total space allocated for the buffer's data. */
readonly capacity: number;
/** Discards all but the first `n` unread bytes from the buffer but
* continues to use the same allocated storage. It throws if `n` is
* negative or greater than the length of the buffer. */
truncate(n: number): void;
/** Resets the buffer to be empty, but it retains the underlying storage for
* use by future writes. `.reset()` is the same as `.truncate(0)`. */
reset(): void;
/** Reads the next `p.length` bytes from the buffer or until the buffer is
* drained. Returns the number of bytes read. If the buffer has no data to
* return, the return is `Deno.EOF`. */
readSync(p: Uint8Array): number | EOF;
/** Reads the next `p.length` bytes from the buffer or until the buffer is
* drained. Resolves to the number of bytes read. If the buffer has no
* data to return, resolves to `Deno.EOF`. */
read(p: Uint8Array): Promise<number | EOF>;
writeSync(p: Uint8Array): number;
write(p: Uint8Array): Promise<number>;
/** Grows the buffer's capacity, if necessary, to guarantee space for
* another `n` bytes. After `.grow(n)`, at least `n` bytes can be written to
* the buffer without another allocation. If `n` is negative, `.grow()` will
* throw. If the buffer can't grow it will throw an error.
*
* Based on Go Lang's
* [Buffer.Grow](https://golang.org/pkg/bytes/#Buffer.Grow). */
grow(n: number): void;
/** Reads data from `r` until `Deno.EOF` and appends it to the buffer,
* growing the buffer as needed. It resolves to the number of bytes read.
* If the buffer becomes too large, `.readFrom()` will reject with an error.
*
* Based on Go Lang's
* [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
readFrom(r: Reader): Promise<number>;
/** Reads data from `r` until `Deno.EOF` and appends it to the buffer,
* growing the buffer as needed. It returns the number of bytes read. If the
* buffer becomes too large, `.readFromSync()` will throw an error.
*
* Based on Go Lang's
* [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
readFromSync(r: SyncReader): number;
}
/** Read Reader `r` until end of file (`Deno.EOF`) and resolve to the content
* as `Uint8Array`.
*
* // Example from stdin
* const stdinContent = await Deno.readAll(Deno.stdin);
*
* // Example from file
* const file = await Deno.open("my_file.txt", {read: true});
* const myFileContent = await Deno.readAll(file);
* Deno.close(file.rid);
*
* // Example from buffer
* const myData = new Uint8Array(100);
* // ... fill myData array with data
* const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
* const bufferContent = await Deno.readAll(reader);
*/
export function readAll(r: Reader): Promise<Uint8Array>;
/** Synchronously reads Reader `r` until end of file (`Deno.EOF`) and returns
* the content as `Uint8Array`.
*
* // Example from stdin
* const stdinContent = Deno.readAllSync(Deno.stdin);
*
* // Example from file
* const file = Deno.openSync("my_file.txt", {read: true});
* const myFileContent = Deno.readAllSync(file);
* Deno.close(file.rid);
*
* // Example from buffer
* const myData = new Uint8Array(100);
* // ... fill myData array with data
* const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
* const bufferContent = Deno.readAllSync(reader);
*/
export function readAllSync(r: SyncReader): Uint8Array;
/** Write all the content of the array buffer (`arr`) to the writer (`w`).
*
* // Example writing to stdout
* const contentBytes = new TextEncoder().encode("Hello World");
* await Deno.writeAll(Deno.stdout, contentBytes);
*
* // Example writing to file
* const contentBytes = new TextEncoder().encode("Hello World");
* const file = await Deno.open('test.file', {write: true});
* await Deno.writeAll(file, contentBytes);
* Deno.close(file.rid);
*
* // Example writing to buffer
* const contentBytes = new TextEncoder().encode("Hello World");
* const writer = new Deno.Buffer();
* await Deno.writeAll(writer, contentBytes);
* console.log(writer.bytes().length); // 11
*/
export function writeAll(w: Writer, arr: Uint8Array): Promise<void>;
/** Synchronously write all the content of the array buffer (`arr`) to the
* writer (`w`).
*
* // Example writing to stdout
* const contentBytes = new TextEncoder().encode("Hello World");
* Deno.writeAllSync(Deno.stdout, contentBytes);
*
* // Example writing to file
* const contentBytes = new TextEncoder().encode("Hello World");
* const file = Deno.openSync('test.file', {write: true});
* Deno.writeAllSync(file, contentBytes);
* Deno.close(file.rid);
*
* // Example writing to buffer
* const contentBytes = new TextEncoder().encode("Hello World");
* const writer = new Deno.Buffer();
* Deno.writeAllSync(writer, contentBytes);
* console.log(writer.bytes().length); // 11
*/
export function writeAllSync(w: SyncWriter, arr: Uint8Array): void;
export interface MkdirOptions {
/** Defaults to `false`. If set to `true`, means that any intermediate
* directories will also be created (as with the shell command `mkdir -p`).
* Intermediate directories are created with the same permissions.
* When recursive is set to `true`, succeeds silently (without changing any
* permissions) if a directory already exists at the path, or if the path
* is a symlink to an existing directory. */
recursive?: boolean;
/** Permissions to use when creating the directory (defaults to `0o777`,
* before the process's umask).
* Ignored on Windows. */
mode?: number;
}
/** Synchronously creates a new directory with the specified path.
*
* Deno.mkdirSync("new_dir");
* Deno.mkdirSync("nested/directories", { recursive: true });
* Deno.mkdirSync("restricted_access_dir", { mode: 0o700 });
*
* Defaults to throwing error if the directory already exists.
*
* Requires `allow-write` permission. */
export function mkdirSync(path: string, options?: MkdirOptions): void;
/** Creates a new directory with the specified path.
*
* await Deno.mkdir("new_dir");
* await Deno.mkdir("nested/directories", { recursive: true });
* await Deno.mkdir("restricted_access_dir", { mode: 0o700 });
*
* Defaults to throwing error if the directory already exists.
*
* Requires `allow-write` permission. */
export function mkdir(path: string, options?: MkdirOptions): Promise<void>;
export interface MakeTempOptions {
/** Directory where the temporary directory should be created (defaults to
* the env variable TMPDIR, or the system's default, usually /tmp). */
dir?: string;
/** String that should precede the random portion of the temporary
* directory's name. */
prefix?: string;
/** String that should follow the random portion of the temporary
* directory's name. */
suffix?: string;
}
/** Synchronously creates a new temporary directory in the default directory
* for temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
* Other optional options include prefixing and suffixing the directory name
* with `prefix` and `suffix` respectively.
*
* The full path to the newly created directory is returned.
*
* Multiple programs calling this function simultaneously will create different
* directories. It is the caller's responsibility to remove the directory when
* no longer needed.
*
* const tempDirName0 = Deno.makeTempDirSync(); // e.g. /tmp/2894ea76
* const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
*
* Requires `allow-write` permission. */
// TODO(ry) Doesn't check permissions.
export function makeTempDirSync(options?: MakeTempOptions): string;
/** Creates a new temporary directory in the default directory for temporary
* files (see also `Deno.dir("temp")`), unless `dir` is specified. Other
* optional options include prefixing and suffixing the directory name with
* `prefix` and `suffix` respectively.
*
* This call resolves to the full path to the newly created directory.
*
* Multiple programs calling this function simultaneously will create different
* directories. It is the caller's responsibility to remove the directory when
* no longer needed.
*
* const tempDirName0 = await Deno.makeTempDir(); // e.g. /tmp/2894ea76
* const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
*
* Requires `allow-write` permission. */
// TODO(ry) Doesn't check permissions.
export function makeTempDir(options?: MakeTempOptions): Promise<string>;
/** Synchronously creates a new temporary file in the default directory for
* temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
* Other optional options include prefixing and suffixing the directory name
* with `prefix` and `suffix` respectively.
*
* The full path to the newly created file is returned.
*
* Multiple programs calling this function simultaneously will create different
* files. It is the caller's responsibility to remove the file when no longer
* needed.
*
* const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2
* const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098
*
* Requires `allow-write` permission. */
export function makeTempFileSync(options?: MakeTempOptions): string;
/** Creates a new temporary file in the default directory for temporary
* files (see also `Deno.dir("temp")`), unless `dir` is specified. Other
* optional options include prefixing and suffixing the directory name with
* `prefix` and `suffix` respectively.
*
* This call resolves to the full path to the newly created file.
*
* Multiple programs calling this function simultaneously will create different
* files. It is the caller's responsibility to remove the file when no longer
* needed.
*
* const tmpFileName0 = await Deno.makeTempFile(); // e.g. /tmp/419e0bf2
* const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098
*
* Requires `allow-write` permission. */
export function makeTempFile(options?: MakeTempOptions): Promise<string>;
/** Synchronously changes the permission of a specific file/directory of
* specified path. Ignores the process's umask.
*
* Deno.chmodSync("/path/to/file", 0o666);
*
* For a full description, see [chmod](#chmod)
*
* NOTE: This API currently throws on Windows
*
* Requires `allow-write` permission. */
export function chmodSync(path: string, mode: number): void;
/** Changes the permission of a specific file/directory of specified path.
* Ignores the process's umask.
*
* await Deno.chmod("/path/to/file", 0o666);
*
* The mode is a sequence of 3 octal numbers. The first/left-most number
* specifies the permissions for the owner. The second number specifies the
* permissions for the group. The last/right-most number specifies the
* permissions for others. For example, with a mode of 0o764, the owner (7) can
* read/write/execute, the group (6) can read/write and everyone else (4) can
* read only.
*
* | Number | Description |
* | ------ | ----------- |
* | 7 | read, write, and execute |
* | 6 | read and write |
* | 5 | read and execute |
* | 4 | read only |
* | 3 | write and execute |
* | 2 | write only |
* | 1 | execute only |
* | 0 | no permission |
*
* NOTE: This API currently throws on Windows
*
* Requires `allow-write` permission. */
export function chmod(path: string, mode: number): Promise<void>;
/** Synchronously change owner of a regular file or directory. This functionality
* is not available on Windows.
*
* Deno.chownSync("myFile.txt", 1000, 1002);
*
* Requires `allow-write` permission.
*
* Throws Error (not implemented) if executed on Windows
*
* @param path path to the file
* @param uid user id (UID) of the new owner
* @param gid group id (GID) of the new owner
*/
export function chownSync(path: string, uid: number, gid: number): void;
/** Change owner of a regular file or directory. This functionality
* is not available on Windows.
*
* await Deno.chown("myFile.txt", 1000, 1002);
*
* Requires `allow-write` permission.
*
* Throws Error (not implemented) if executed on Windows
*
* @param path path to the file
* @param uid user id (UID) of the new owner
* @param gid group id (GID) of the new owner
*/
export function chown(path: string, uid: number, gid: number): Promise<void>;
/** **UNSTABLE**: needs investigation into high precision time.
*
* Synchronously changes the access (`atime`) and modification (`mtime`) times
* of a file system object referenced by `path`. Given times are either in
* seconds (UNIX epoch time) or as `Date` objects.
*
* Deno.utimeSync("myfile.txt", 1556495550, new Date());
*
* Requires `allow-write` permission. */
export function utimeSync(
path: string,
atime: number | Date,
mtime: number | Date
): void;
/** **UNSTABLE**: needs investigation into high precision time.
*
* Changes the access (`atime`) and modification (`mtime`) times of a file
* system object referenced by `path`. Given times are either in seconds
* (UNIX epoch time) or as `Date` objects.
*
* await Deno.utime("myfile.txt", 1556495550, new Date());
*
* Requires `allow-write` permission. */
export function utime(
path: string,
atime: number | Date,
mtime: number | Date
): Promise<void>;
export interface RemoveOptions {
/** Defaults to `false`. If set to `true`, path will be removed even if
* it's a non-empty directory. */
recursive?: boolean;
}
/** Synchronously removes the named file or directory.
*
* Deno.removeSync("/path/to/empty_dir/or/file");
* Deno.removeSync("/path/to/populated_dir/or/file", { recursive: true });
*
* Throws error if permission denied, path not found, or path is a non-empty
* directory and the `recursive` option isn't set to `true`.
*
* Requires `allow-write` permission. */
export function removeSync(path: string, options?: RemoveOptions): void;
/** Removes the named file or directory.
*
* await Deno.remove("/path/to/empty_dir/or/file");
* await Deno.remove("/path/to/populated_dir/or/file", { recursive: true });
*
* Throws error if permission denied, path not found, or path is a non-empty
* directory and the `recursive` option isn't set to `true`.
*
* Requires `allow-write` permission. */
export function remove(path: string, options?: RemoveOptions): Promise<void>;
/** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or
* directories. If `newpath` already exists and is not a directory,
* `renameSync()` replaces it. OS-specific restrictions may apply when
* `oldpath` and `newpath` are in different directories.
*
* Deno.renameSync("old/path", "new/path");
*
* On Unix, this operation does not follow symlinks at either path.
*
* It varies between platforms when the operation throws errors, and if so what
* they are. It's always an error to rename anything to a non-empty directory.
*
* Requires `allow-read` and `allow-write` permissions. */
export function renameSync(oldpath: string, newpath: string): void;
/** Renames (moves) `oldpath` to `newpath`. Paths may be files or directories.
* If `newpath` already exists and is not a directory, `rename()` replaces it.
* OS-specific restrictions may apply when `oldpath` and `newpath` are in
* different directories.
*
* await Deno.rename("old/path", "new/path");
*
* On Unix, this operation does not follow symlinks at either path.
*
* It varies between platforms when the operation throws errors, and if so what
* they are. It's always an error to rename anything to a non-empty directory.
*
* Requires `allow-read` and `allow-write` permission. */
export function rename(oldpath: string, newpath: string): Promise<void>;
/** Synchronously reads and returns the entire contents of a file as an array
* of bytes. `TextDecoder` can be used to transform the bytes to string if
* required. Reading a directory returns an empty data array.
*
* const decoder = new TextDecoder("utf-8");
* const data = Deno.readFileSync("hello.txt");
* console.log(decoder.decode(data));
*
* Requires `allow-read` permission. */
export function readFileSync(path: string): Uint8Array;
/** Reads and resolves to the entire contents of a file as an array of bytes.
* `TextDecoder` can be used to transform the bytes to string if required.
* Reading a directory returns an empty data array.
*
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello.txt");
* console.log(decoder.decode(data));
*
* Requires `allow-read` permission. */
export function readFile(path: string): Promise<Uint8Array>;
/** A FileInfo describes a file and is returned by `stat`, `lstat`,
* `statSync`, `lstatSync`. */
export interface FileInfo {
/** True if this is info for a regular file. Mutually exclusive to
* `FileInfo.isDirectory` and `FileInfo.isSymlink`. */
isFile: boolean;
/** True if this is info for a regular directory. Mutually exclusive to
* `FileInfo.isFile` and `FileInfo.isSymlink`. */
isDirectory: boolean;
/** True if this is info for a symlink. Mutually exclusive to
* `FileInfo.isFile` and `FileInfo.isDirectory`. */
isSymlink: boolean;
/** The size of the file, in bytes. */
size: number;
/** The last modification time of the file. This corresponds to the `mtime`
* field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This
* may not be available on all platforms. */
mtime: Date | null;
/** The last access time of the file. This corresponds to the `atime`
* field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not
* be available on all platforms. */
atime: Date | null;
/** The creation time of the file. This corresponds to the `birthtime`
* field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may
* not be available on all platforms. */
birthtime: Date | null;
/** ID of the device containing the file.
*
* _Linux/Mac OS only._ */
dev: number | null;
/** Inode number.
*
* _Linux/Mac OS only._ */
ino: number | null;
/** **UNSTABLE**: Match behavior with Go on Windows for `mode`.
*
* The underlying raw `st_mode` bits that contain the standard Unix
* permissions for this file/directory. */
mode: number | null;
/** Number of hard links pointing to this file.
*
* _Linux/Mac OS only._ */
nlink: number | null;
/** User ID of the owner of this file.
*
* _Linux/Mac OS only._ */
uid: number | null;
/** Group ID of the owner of this file.
*
* _Linux/Mac OS only._ */
gid: number | null;
/** Device ID of this file.
*
* _Linux/Mac OS only._ */
rdev: number | null;
/** Blocksize for filesystem I/O.
*
* _Linux/Mac OS only._ */
blksize: number | null;
/** Number of blocks allocated to the file, in 512-byte units.
*
* _Linux/Mac OS only._ */
blocks: number | null;
}
/** Returns absolute normalized path, with symbolic links resolved.
*
* // e.g. given /home/alice/file.txt and current directory /home/alice
* Deno.symlinkSync("file.txt", "symlink_file.txt");
* const realPath = Deno.realpathSync("./file.txt");
* const realSymLinkPath = Deno.realpathSync("./symlink_file.txt");
* console.log(realPath); // outputs "/home/alice/file.txt"
* console.log(realSymLinkPath); // outputs "/home/alice/file.txt"
*
* Requires `allow-read` permission. */
export function realpathSync(path: string): string;
/** Resolves to the absolute normalized path, with symbolic links resolved.
*
* // e.g. given /home/alice/file.txt and current directory /home/alice
* await Deno.symlink("file.txt", "symlink_file.txt");
* const realPath = await Deno.realpath("./file.txt");
* const realSymLinkPath = await Deno.realpath("./symlink_file.txt");
* console.log(realPath); // outputs "/home/alice/file.txt"
* console.log(realSymLinkPath); // outputs "/home/alice/file.txt"
*
* Requires `allow-read` permission. */
export function realpath(path: string): Promise<string>;
export interface DirEntry extends FileInfo {
name: string;
}
/** Synchronously reads the directory given by `path` and returns an iterable
* of `Deno.DirEntry`.
*
* for (const dirEntry of Deno.readdirSync("/")) {
* console.log(dirEntry.name);
* }
*
* Throws error if `path` is not a directory.
*
* Requires `allow-read` permission. */
export function readdirSync(path: string): Iterable<DirEntry>;
/** Reads the directory given by `path` and returns an async iterable of
* `Deno.DirEntry`.
*
* for await (const dirEntry of Deno.readdir("/")) {
* console.log(dirEntry.name);
* }
*
* Throws error if `path` is not a directory.
*
* Requires `allow-read` permission. */
export function readdir(path: string): AsyncIterable<DirEntry>;
/** Synchronously copies the contents and permissions of one file to another
* specified path, by default creating a new file if needed, else overwriting.
* Fails if target path is a directory or is unwritable.
*
* Deno.copyFileSync("from.txt", "to.txt");
*
* Requires `allow-read` permission on fromPath.
* Requires `allow-write` permission on toPath. */
export function copyFileSync(fromPath: string, toPath: string): void;
/** Copies the contents and permissions of one file to another specified path,
* by default creating a new file if needed, else overwriting. Fails if target
* path is a directory or is unwritable.
*
* await Deno.copyFile("from.txt", "to.txt");
*
* Requires `allow-read` permission on fromPath.
* Requires `allow-write` permission on toPath. */
export function copyFile(fromPath: string, toPath: string): Promise<void>;
/** Returns the full path destination of the named symbolic link.
*
* Deno.symlinkSync("./test.txt", "./test_link.txt");
* const target = Deno.readlinkSync("./test_link.txt"); // full path of ./test.txt
*
* Throws TypeError if called with a hard link
*
* Requires `allow-read` permission. */
export function readlinkSync(path: string): string;
/** Resolves to the full path destination of the named symbolic link.
*
* await Deno.symlink("./test.txt", "./test_link.txt");
* const target = await Deno.readlink("./test_link.txt"); // full path of ./test.txt
*
* Throws TypeError if called with a hard link
*
* Requires `allow-read` permission. */
export function readlink(path: string): Promise<string>;
/** Resolves to a `Deno.FileInfo` for the specified `path`. If `path` is a
* symlink, information for the symlink will be returned instead of what it
* points to.
*
* const fileInfo = await Deno.lstat("hello.txt");
* assert(fileInfo.isFile);
*
* Requires `allow-read` permission. */
export function lstat(path: string): Promise<FileInfo>;
/** Synchronously returns a `Deno.FileInfo` for the specified `path`. If
* `path` is a symlink, information for the symlink will be returned instead of
* what it points to..
*
* const fileInfo = Deno.lstatSync("hello.txt");
* assert(fileInfo.isFile);
*
* Requires `allow-read` permission. */
export function lstatSync(path: string): FileInfo;
/** Resolves to a `Deno.FileInfo` for the specified `path`. Will always
* follow symlinks.
*
* const fileInfo = await Deno.stat("hello.txt");
* assert(fileInfo.isFile);
*
* Requires `allow-read` permission. */
export function stat(path: string): Promise<FileInfo>;
/** Synchronously returns a `Deno.FileInfo` for the specified `path`. Will
* always follow symlinks.
*
* const fileInfo = Deno.statSync("hello.txt");
* assert(fileInfo.isFile);
*
* Requires `allow-read` permission. */
export function statSync(path: string): FileInfo;
/** Synchronously creates `newpath` as a hard link to `oldpath`.
*
* Deno.linkSync("old/name", "new/name");
*
* Requires `allow-read` and `allow-write` permissions. */
export function linkSync(oldpath: string, newpath: string): void;
/** Creates `newpath` as a hard link to `oldpath`.
*
* **UNSTABLE**: needs security review.
*
* await Deno.link("old/name", "new/name");
*
* Requires `allow-read` and `allow-write` permissions. */
export function link(oldpath: string, newpath: string): Promise<void>;
/** **UNSTABLE**: `type` argument type may be changed to `"dir" | "file"`.
*
* **UNSTABLE**: needs security review.
*
* Creates `newpath` as a symbolic link to `oldpath`.
*
* The type argument can be set to `dir` or `file`. This argument is only
* available on Windows and ignored on other platforms.
*
* NOTE: This function is not yet implemented on Windows.
*
* Deno.symlinkSync("old/name", "new/name");
*
* Requires `allow-read` and `allow-write` permissions. */
export function symlinkSync(
oldpath: string,
newpath: string,
type?: string
): void;
/** **UNSTABLE**: `type` argument may be changed to `"dir" | "file"`
*
* **UNSTABLE**: needs security review.
*
* Creates `newpath` as a symbolic link to `oldpath`.
*
* The type argument can be set to `dir` or `file`. This argument is only
* available on Windows and ignored on other platforms.
*
* NOTE: This function is not yet implemented on Windows.
*
* await Deno.symlink("old/name", "new/name");
*
* Requires `allow-read` and `allow-write` permissions. */
export function symlink(
oldpath: string,
newpath: string,
type?: string
): Promise<void>;
/** Options for writing to a file. */
export interface WriteFileOptions {
/** Defaults to `false`. If set to `true`, will append to a file instead of
* overwriting previous contents. */
append?: boolean;
/** Sets the option to allow creating a new file, if one doesn't already
* exist at the specified path (defaults to `true`). */
create?: boolean;
/** Permissions always applied to file. */
mode?: number;
}
/** Synchronously write `data` to the given `path`, by default creating a new
* file if needed, else overwriting.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* Deno.writeFileSync("hello1.txt", data); // overwrite "hello1.txt" or create it
* Deno.writeFileSync("hello2.txt", data, {create: false}); // only works if "hello2.txt" exists
* Deno.writeFileSync("hello3.txt", data, {mode: 0o777}); // set permissions on new file
* Deno.writeFileSync("hello4.txt", data, {append: true}); // add data to the end of the file
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is
* `false`.
*/
export function writeFileSync(
path: string,
data: Uint8Array,
options?: WriteFileOptions
): void;
/** Write `data` to the given `path`, by default creating a new file if needed,
* else overwriting.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* await Deno.writeFile("hello1.txt", data); // overwrite "hello1.txt" or create it
* await Deno.writeFile("hello2.txt", data, {create: false}); // only works if "hello2.txt" exists
* await Deno.writeFile("hello3.txt", data, {mode: 0o777}); // set permissions on new file
* await Deno.writeFile("hello4.txt", data, {append: true}); // add data to the end of the file
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
*/
export function writeFile(
path: string,
data: Uint8Array,
options?: WriteFileOptions
): Promise<void>;
/** **UNSTABLE**: Should not have same name as `window.location` type. */
interface Location {
/** The full url for the module, e.g. `file://some/file.ts` or
* `https://some/file.ts`. */
fileName: string;
/** The line number in the file. It is assumed to be 1-indexed. */
lineNumber: number;
/** The column number in the file. It is assumed to be 1-indexed. */
columnNumber: number;
}
/** UNSTABLE: new API, yet to be vetted.
*
* Given a current location in a module, lookup the source location and return
* it.
*
* When Deno transpiles code, it keep source maps of the transpiled code. This
* function can be used to lookup the original location. This is
* automatically done when accessing the `.stack` of an error, or when an
* uncaught error is logged. This function can be used to perform the lookup
* for creating better error handling.
*
* **Note:** `line` and `column` are 1 indexed, which matches display
* expectations, but is not typical of most index numbers in Deno.
*
* An example:
*
* const orig = Deno.applySourceMap({
* fileName: "file://my/module.ts",
* lineNumber: 5,
* columnNumber: 15
* });
* console.log(`${orig.filename}:${orig.line}:${orig.column}`);
*/
export function applySourceMap(location: Location): Location;
/** A set of error constructors that are raised by Deno APIs. */
export const errors: {
NotFound: ErrorConstructor;
PermissionDenied: ErrorConstructor;
ConnectionRefused: ErrorConstructor;
ConnectionReset: ErrorConstructor;
ConnectionAborted: ErrorConstructor;
NotConnected: ErrorConstructor;
AddrInUse: ErrorConstructor;
AddrNotAvailable: ErrorConstructor;
BrokenPipe: ErrorConstructor;
AlreadyExists: ErrorConstructor;
InvalidData: ErrorConstructor;
TimedOut: ErrorConstructor;
Interrupted: ErrorConstructor;
WriteZero: ErrorConstructor;
UnexpectedEof: ErrorConstructor;
BadResource: ErrorConstructor;
Http: ErrorConstructor;
Busy: ErrorConstructor;
};
/** **UNSTABLE**: potentially want names to overlap more with browser.
*
* The permissions as granted by the caller.
*
* See: https://w3c.github.io/permissions/#permission-registry */
export type PermissionName =
| "run"
| "read"
| "write"
| "net"
| "env"
| "plugin"
| "hrtime";
/** The current status of the permission.
*
* See: https://w3c.github.io/permissions/#status-of-a-permission */
export type PermissionState = "granted" | "denied" | "prompt";
interface RunPermissionDescriptor {
name: "run";
}
interface ReadWritePermissionDescriptor {
name: "read" | "write";
path?: string;
}
interface NetPermissionDescriptor {
name: "net";
url?: string;
}
interface EnvPermissionDescriptor {
name: "env";
}
interface PluginPermissionDescriptor {
name: "plugin";
}
interface HrtimePermissionDescriptor {
name: "hrtime";
}
/** Permission descriptors which define a permission which can be queried,
* requested, or revoked.
*
* See: https://w3c.github.io/permissions/#permission-descriptor */
type PermissionDescriptor =
| RunPermissionDescriptor
| ReadWritePermissionDescriptor
| NetPermissionDescriptor
| EnvPermissionDescriptor
| PluginPermissionDescriptor
| HrtimePermissionDescriptor;
export class Permissions {
/** Resolves to the current status of a permission.
*
* const status = await Deno.permissions.query({ name: "read", path: "/etc" });
* if (status.state === "granted") {
* data = await Deno.readFile("/etc/passwd");
* }
*/
query(desc: PermissionDescriptor): Promise<PermissionStatus>;
/** Revokes a permission, and resolves to the state of the permission.
*
* const status = await Deno.permissions.revoke({ name: "run" });
* assert(status.state !== "granted")
*/
revoke(desc: PermissionDescriptor): Promise<PermissionStatus>;
/** Requests the permission, and resolves to the state of the permission.
*
* const status = await Deno.permissions.request({ name: "env" });
* if (status.state === "granted") {
* console.log(Deno.homeDir());
* } else {
* console.log("'env' permission is denied.");
* }
*/
request(desc: PermissionDescriptor): Promise<PermissionStatus>;
}
/** **UNSTABLE**: maybe move to `navigator.permissions` to match web API. */
export const permissions: Permissions;
/** see: https://w3c.github.io/permissions/#permissionstatus */
export class PermissionStatus {
state: PermissionState;
constructor(state: PermissionState);
}
/** Synchronously truncates or extends the specified file, to reach the
* specified `len`. If `len` is not specified then the entire file contents
* are truncated.
*
* // truncate the entire file
* Deno.truncateSync("my_file.txt");
*
* // truncate part of the file
* const file = Deno.makeTempFileSync();
* Deno.writeFileSync(file, new TextEncoder().encode("Hello World"));
* Deno.truncateSync(file, 7);
* const data = Deno.readFileSync(file);
* console.log(new TextDecoder().decode(data));
*
* Requires `allow-write` permission. */
export function truncateSync(name: string, len?: number): void;
/** Truncates or extends the specified file, to reach the specified `len`. If
* `len` is not specified then the entire file contents are truncated.
*
* // truncate the entire file
* await Deno.truncate("my_file.txt");
*
* // truncate part of the file
* const file = await Deno.makeTempFile();
* await Deno.writeFile(file, new TextEncoder().encode("Hello World"));
* await Deno.truncate(file, 7);
* const data = await Deno.readFile(file);
* console.log(new TextDecoder().decode(data)); // "Hello W"
*
* Requires `allow-write` permission. */
export function truncate(name: string, len?: number): Promise<void>;
/** **UNSTABLE**: new API, yet to be vetted.
*
* Open and initalize a plugin.
*
* const rid = Deno.openPlugin("./path/to/some/plugin.so");
* const opId = Deno.core.ops()["some_op"];
* const response = Deno.core.dispatch(opId, new Uint8Array([1,2,3,4]));
* console.log(`Response from plugin ${response}`);
*
* Requires `allow-plugin` permission.
*
* The plugin system is not stable and will change in the future, hence the
* lack of docs. For now take a look at the example
* https://github.com/denoland/deno/tree/master/test_plugin
*/
export function openPlugin(filename: string): number;
export interface NetAddr {
transport: "tcp" | "udp";
hostname: string;
port: number;
}
export interface UnixAddr {
transport: "unix" | "unixpacket";
address: string;
}
export type Addr = NetAddr | UnixAddr;
/** **UNSTABLE**: Maybe remove `ShutdownMode` entirely.
*
* Corresponds to `SHUT_RD`, `SHUT_WR`, `SHUT_RDWR` on POSIX-like systems.
*
* See: http://man7.org/linux/man-pages/man2/shutdown.2.html */
export enum ShutdownMode {
Read = 0,
Write,
ReadWrite, // TODO(ry) panics on ReadWrite.
}
/** **UNSTABLE**: Both the `how` parameter and `ShutdownMode` enum are under
* consideration for removal.
*
* Shutdown socket send and receive operations.
*
* Matches behavior of POSIX shutdown(3).
*
* const listener = Deno.listen({ port: 80 });
* const conn = await listener.accept();
* Deno.shutdown(conn.rid, Deno.ShutdownMode.Write);
*/
export function shutdown(rid: number, how: ShutdownMode): void;
/** **UNSTABLE**: new API, yet to be vetted.
*
* A generic transport listener for message-oriented protocols. */
export interface DatagramConn extends AsyncIterable<[Uint8Array, Addr]> {
/** **UNSTABLE**: new API, yet to be vetted.
*
* Waits for and resolves to the next message to the `UDPConn`. */
receive(p?: Uint8Array): Promise<[Uint8Array, Addr]>;
/** UNSTABLE: new API, yet to be vetted.
*
* Sends a message to the target. */
send(p: Uint8Array, addr: Addr): Promise<void>;
/** UNSTABLE: new API, yet to be vetted.
*
* Close closes the socket. Any pending message promises will be rejected
* with errors. */
close(): void;
/** Return the address of the `UDPConn`. */
readonly addr: Addr;
[Symbol.asyncIterator](): AsyncIterableIterator<[Uint8Array, Addr]>;
}
/** A generic network listener for stream-oriented protocols. */
export interface Listener extends AsyncIterable<Conn> {
/** Waits for and resolves to the next connection to the `Listener`. */
accept(): Promise<Conn>;
/** Close closes the listener. Any pending accept promises will be rejected
* with errors. */
close(): void;
/** Return the address of the `Listener`. */
readonly addr: Addr;
[Symbol.asyncIterator](): AsyncIterableIterator<Conn>;
}
export interface Conn extends Reader, Writer, Closer {
/** The local address of the connection. */
readonly localAddr: Addr;
/** The remote address of the connection. */
readonly remoteAddr: Addr;
/** The resource ID of the connection. */
readonly rid: number;
/** Shuts down (`shutdown(2)`) the reading side of the TCP connection. Most
* callers should just use `close()`. */
closeRead(): void;
/** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most
* callers should just use `close()`. */
closeWrite(): void;
}
export interface ListenOptions {
/** The port to listen on. */
port: number;
/** A literal IP address or host name that can be resolved to an IP address.
* If not specified, defaults to `0.0.0.0`. */
hostname?: string;
}
export interface UnixListenOptions {
/** A Path to the Unix Socket. */
address: string;
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Listen announces on the local transport address.
*
* const listener1 = Deno.listen({ port: 80 })
* const listener2 = Deno.listen({ hostname: "192.0.2.1", port: 80 })
* const listener3 = Deno.listen({ hostname: "[2001:db8::1]", port: 80 });
* const listener4 = Deno.listen({ hostname: "golang.org", port: 80, transport: "tcp" });
*
* Requires `allow-net` permission. */
export function listen(
options: ListenOptions & { transport?: "tcp" }
): Listener;
/** **UNSTABLE**: new API, yet to be vetted.
*
* Listen announces on the local transport address.
*
* const listener = Deno.listen({ address: "/foo/bar.sock", transport: "unix" })
*
* Requires `allow-read` and `allow-write` permission. */
export function listen(
options: UnixListenOptions & { transport: "unix" }
): Listener;
/** **UNSTABLE**: new API, yet to be vetted.
*
* Listen announces on the local transport address.
*
* const listener1 = Deno.listen({ port: 80, transport: "udp" })
* const listener2 = Deno.listen({ hostname: "golang.org", port: 80, transport: "udp" });
*
* Requires `allow-net` permission. */
export function listen(
options: ListenOptions & { transport: "udp" }
): DatagramConn;
/** **UNSTABLE**: new API, yet to be vetted.
*
* Listen announces on the local transport address.
*
* const listener = Deno.listen({ address: "/foo/bar.sock", transport: "unixpacket" })
*
* Requires `allow-read` and `allow-write` permission. */
export function listen(
options: UnixListenOptions & { transport: "unixpacket" }
): DatagramConn;
export interface ListenTlsOptions extends ListenOptions {
/** Server certificate file. */
certFile: string;
/** Server public key file. */
keyFile: string;
transport?: "tcp";
}
/** Listen announces on the local transport address over TLS (transport layer
* security).
*
* const lstnr = Deno.listenTls({ port: 443, certFile: "./server.crt", keyFile: "./server.key" });
*
* Requires `allow-net` permission. */
export function listenTls(options: ListenTlsOptions): Listener;
export interface ConnectOptions {
/** The port to connect to. */
port: number;
/** A literal IP address or host name that can be resolved to an IP address.
* If not specified, defaults to `127.0.0.1`. */
hostname?: string;
transport?: "tcp";
}
export interface UnixConnectOptions {
transport: "unix";
address: string;
}
/**
* Connects to the hostname (default is "127.0.0.1") and port on the named
* transport (default is "tcp"), and resolves to the connection (`Conn`).
*
* const conn1 = await Deno.connect({ port: 80 });
* const conn2 = await Deno.connect({ hostname: "192.0.2.1", port: 80 });
* const conn3 = await Deno.connect({ hostname: "[2001:db8::1]", port: 80 });
* const conn4 = await Deno.connect({ hostname: "golang.org", port: 80, transport: "tcp" });
* const conn5 = await Deno.connect({ address: "/foo/bar.sock", transport: "unix" });
*
* Requires `allow-net` permission for "tcp" and `allow-read` for unix. */
export function connect(
options: ConnectOptions | UnixConnectOptions
): Promise<Conn>;
export interface ConnectTlsOptions {
/** The port to connect to. */
port: number;
/** A literal IP address or host name that can be resolved to an IP address.
* If not specified, defaults to `127.0.0.1`. */
hostname?: string;
/** Server certificate file. */
certFile?: string;
}
/** Establishes a secure connection over TLS (transport layer security) using
* an optional cert file, hostname (default is "127.0.0.1") and port. The
* cert file is optional and if not included Mozilla's root certificates will
* be used (see also https://github.com/ctz/webpki-roots for specifics)
*
* const conn1 = await Deno.connectTls({ port: 80 });
* const conn2 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "192.0.2.1", port: 80 });
* const conn3 = await Deno.connectTls({ hostname: "[2001:db8::1]", port: 80 });
* const conn4 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "golang.org", port: 80});
*
* Requires `allow-net` permission.
*/
export function connectTls(options: ConnectTlsOptions): Promise<Conn>;
export interface StartTlsOptions {
/** A literal IP address or host name that can be resolved to an IP address.
* If not specified, defaults to `127.0.0.1`. */
hostname?: string;
/** Server certificate file. */
certFile?: string;
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Start TLS handshake from an existing connection using
* an optional cert file, hostname (default is "127.0.0.1"). The
* cert file is optional and if not included Mozilla's root certificates will
* be used (see also https://github.com/ctz/webpki-roots for specifics)
* Using this function requires that the other end of the connection is
* prepared for TLS handshake.
*
* const conn = await Deno.connect({ port: 80, hostname: "127.0.0.1" });
* const tlsConn = await Deno.startTls(conn, { certFile: "./certs/my_custom_root_CA.pem", hostname: "127.0.0.1", port: 80 });
*
* Requires `allow-net` permission.
*/
export function startTls(
conn: Conn,
options?: StartTlsOptions
): Promise<Conn>;
/** **UNSTABLE**: not sure if broken or not */
export interface Metrics {
opsDispatched: number;
opsDispatchedSync: number;
opsDispatchedAsync: number;
opsDispatchedAsyncUnref: number;
opsCompleted: number;
opsCompletedSync: number;
opsCompletedAsync: number;
opsCompletedAsyncUnref: number;
bytesSentControl: number;
bytesSentData: number;
bytesReceived: number;
}
/** Receive metrics from the privileged side of Deno. This is primarily used
* in the development of Deno. 'Ops', also called 'bindings', are the go-between
* between Deno Javascript and Deno Rust.
*
* > console.table(Deno.metrics())
* ┌─────────────────────────┬────────┐
* │ (index) │ Values │
* ├─────────────────────────┼────────┤
* │ opsDispatched │ 3 │
* │ opsDispatchedSync │ 2 │
* │ opsDispatchedAsync │ 1 │
* │ opsDispatchedAsyncUnref │ 0 │
* │ opsCompleted │ 3 │
* │ opsCompletedSync │ 2 │
* │ opsCompletedAsync │ 1 │
* │ opsCompletedAsyncUnref │ 0 │
* │ bytesSentControl │ 73 │
* │ bytesSentData │ 0 │
* │ bytesReceived │ 375 │
* └─────────────────────────┴────────┘
*/
export function metrics(): Metrics;
interface ResourceMap {
// eslint-disable-next-line @typescript-eslint/no-explicit-any
[rid: number]: any;
}
/** Returns a map of open resource ids (rid) along with their string
* representations. This is an internal API and as such resource
* representation has `any` type; that means it can change any time.
*
* console.log(Deno.resources());
* // { 0: "stdin", 1: "stdout", 2: "stderr" }
* Deno.openSync('../test.file');
* console.log(Deno.resources());
* // { 0: "stdin", 1: "stdout", 2: "stderr", 3: "fsFile" }
*/
export function resources(): ResourceMap;
export interface FsEvent {
kind: "any" | "access" | "create" | "modify" | "remove";
paths: string[];
}
/** Watch for file system events against one or more `paths`, which can be files
* or directories. These paths must exist already. One user action (e.g.
* `touch test.file`) can generate multiple file system events. Likewise,
* one user action can result in multiple file paths in one event (e.g. `mv
* old_name.txt new_name.txt`). Recursive option is `true` by default and,
* for directories, will watch the specified directory and all sub directories.
* Note that the exact ordering of the events can vary between operating systems.
*
* const watcher = Deno.watchFs("/");
* for await (const event of watcher) {
* console.log(">>>> event", event);
* // { kind: "create", paths: [ "/foo.txt" ] }
* }
*
* Requires `allow-read` permission.
*/
export function watchFs(
paths: string | string[],
options?: { recursive: boolean }
): AsyncIterableIterator<FsEvent>;
/** How to handle subprocess stdio.
*
* `"inherit"` The default if unspecified. The child inherits from the
* corresponding parent descriptor.
*
* `"piped"` A new pipe should be arranged to connect the parent and child
* sub-processes.
*
* `"null"` This stream will be ignored. This is the equivalent of attaching
* the stream to `/dev/null`. */
type ProcessStdio = "inherit" | "piped" | "null";
/** **UNSTABLE**: The `signo` argument may change to require the Deno.Signal
* enum.
*
* Send a signal to process under given `pid`. This functionality currently
* only works on Linux and Mac OS.
*
* If `pid` is negative, the signal will be sent to the process group
* identified by `pid`.
*
* const p = Deno.run({
* cmd: ["python", "-c", "from time import sleep; sleep(10000)"]
* });
*
* Deno.kill(p.pid, Deno.Signal.SIGINT);
*
* Throws Error (not yet implemented) on Windows
*
* Requires `allow-run` permission. */
export function kill(pid: number, signo: number): void;
/** **UNSTABLE**: There are some issues to work out with respect to when and
* how the process should be closed. */
export class Process {
readonly rid: number;
readonly pid: number;
readonly stdin?: WriteCloser;
readonly stdout?: ReadCloser;
readonly stderr?: ReadCloser;
/** Resolves to the current status of the process. */
status(): Promise<ProcessStatus>;
/** Buffer the stdout and return it as `Uint8Array` after `Deno.EOF`.
*
* You must set stdout to `"piped"` when creating the process.
*
* This calls `close()` on stdout after its done. */
output(): Promise<Uint8Array>;
/** Buffer the stderr and return it as `Uint8Array` after `Deno.EOF`.
*
* You must set stderr to `"piped"` when creating the process.
*
* This calls `close()` on stderr after its done. */
stderrOutput(): Promise<Uint8Array>;
close(): void;
kill(signo: number): void;
}
export type ProcessStatus =
| {
success: true;
code: 0;
signal?: undefined;
}
| {
success: false;
code: number;
signal?: number;
};
/** **UNSTABLE**: `args` has been recently renamed to `cmd` to differentiate from
* `Deno.args`. */
export interface RunOptions {
/** Arguments to pass. Note, the first element needs to be a path to the
* binary */
cmd: string[];
cwd?: string;
env?: {
[key: string]: string;
};
stdout?: ProcessStdio | number;
stderr?: ProcessStdio | number;
stdin?: ProcessStdio | number;
}
/** Spawns new subprocess. RunOptions must contain at a minimum the `opt.cmd`,
* an array of program arguments, the first of which is the binary.
*
* Subprocess uses same working directory as parent process unless `opt.cwd`
* is specified.
*
* Environmental variables for subprocess can be specified using `opt.env`
* mapping.
*
* By default subprocess inherits stdio of parent process. To change that
* `opt.stdout`, `opt.stderr` and `opt.stdin` can be specified independently -
* they can be set to either `ProcessStdio` or `rid` of open file.
*
* Details of the spawned process are returned.
*
* const p = Deno.run({
* cmd: ["echo", "hello"],
* });
*
* Requires `allow-run` permission. */
export function run(opt: RunOptions): Process;
enum LinuxSignal {
SIGHUP = 1,
SIGINT = 2,
SIGQUIT = 3,
SIGILL = 4,
SIGTRAP = 5,
SIGABRT = 6,
SIGBUS = 7,
SIGFPE = 8,
SIGKILL = 9,
SIGUSR1 = 10,
SIGSEGV = 11,
SIGUSR2 = 12,
SIGPIPE = 13,
SIGALRM = 14,
SIGTERM = 15,
SIGSTKFLT = 16,
SIGCHLD = 17,
SIGCONT = 18,
SIGSTOP = 19,
SIGTSTP = 20,
SIGTTIN = 21,
SIGTTOU = 22,
SIGURG = 23,
SIGXCPU = 24,
SIGXFSZ = 25,
SIGVTALRM = 26,
SIGPROF = 27,
SIGWINCH = 28,
SIGIO = 29,
SIGPWR = 30,
SIGSYS = 31,
}
enum MacOSSignal {
SIGHUP = 1,
SIGINT = 2,
SIGQUIT = 3,
SIGILL = 4,
SIGTRAP = 5,
SIGABRT = 6,
SIGEMT = 7,
SIGFPE = 8,
SIGKILL = 9,
SIGBUS = 10,
SIGSEGV = 11,
SIGSYS = 12,
SIGPIPE = 13,
SIGALRM = 14,
SIGTERM = 15,
SIGURG = 16,
SIGSTOP = 17,
SIGTSTP = 18,
SIGCONT = 19,
SIGCHLD = 20,
SIGTTIN = 21,
SIGTTOU = 22,
SIGIO = 23,
SIGXCPU = 24,
SIGXFSZ = 25,
SIGVTALRM = 26,
SIGPROF = 27,
SIGWINCH = 28,
SIGINFO = 29,
SIGUSR1 = 30,
SIGUSR2 = 31,
}
/** **UNSTABLE**: make platform independent.
*
* Signals numbers. This is platform dependent. */
export const Signal: typeof MacOSSignal | typeof LinuxSignal;
interface InspectOptions {
showHidden?: boolean;
depth?: number;
colors?: boolean;
indentLevel?: number;
}
/** **UNSTABLE**: The exact form of the string output is under consideration
* and may change.
*
* Converts the input into a string that has the same format as printed by
* `console.log()`.
*
* const obj = {};
* obj.propA = 10;
* obj.propB = "hello"
* const objAsString = Deno.inspect(obj); // { propA: 10, propB: "hello" }
* console.log(obj); // prints same value as objAsString, e.g. { propA: 10, propB: "hello" }
*
* You can also register custom inspect functions, via the `customInspect` Deno
* symbol on objects, to control and customize the output.
*
* class A {
* x = 10;
* y = "hello";
* [Deno.symbols.customInspect](): string {
* return "x=" + this.x + ", y=" + this.y;
* }
* }
*
* const inStringFormat = Deno.inspect(new A()); // "x=10, y=hello"
* console.log(inStringFormat); // prints "x=10, y=hello"
*
* Finally, a number of output options are also available.
*
* const out = Deno.inspect(obj, {showHidden: true, depth: 4, colors: true, indentLevel: 2});
*
*/
export function inspect(value: unknown, options?: InspectOptions): string;
export type OperatingSystem = "mac" | "win" | "linux";
export type Arch = "x64" | "arm64";
interface BuildInfo {
/** The CPU architecture. */
arch: Arch;
/** The operating system. */
os: OperatingSystem;
}
/** Build related information. */
export const build: BuildInfo;
interface Version {
deno: string;
v8: string;
typescript: string;
}
/** Version related information. */
export const version: Version;
/** The log category for a diagnostic message. */
export enum DiagnosticCategory {
Log = 0,
Debug = 1,
Info = 2,
Error = 3,
Warning = 4,
Suggestion = 5,
}
export interface DiagnosticMessageChain {
message: string;
category: DiagnosticCategory;
code: number;
next?: DiagnosticMessageChain[];
}
export interface DiagnosticItem {
/** A string message summarizing the diagnostic. */
message: string;
/** An ordered array of further diagnostics. */
messageChain?: DiagnosticMessageChain;
/** Information related to the diagnostic. This is present when there is a
* suggestion or other additional diagnostic information */
relatedInformation?: DiagnosticItem[];
/** The text of the source line related to the diagnostic. */
sourceLine?: string;
/** The line number that is related to the diagnostic. */
lineNumber?: number;
/** The name of the script resource related to the diagnostic. */
scriptResourceName?: string;
/** The start position related to the diagnostic. */
startPosition?: number;
/** The end position related to the diagnostic. */
endPosition?: number;
/** The category of the diagnostic. */
category: DiagnosticCategory;
/** A number identifier. */
code: number;
/** The the start column of the sourceLine related to the diagnostic. */
startColumn?: number;
/** The end column of the sourceLine related to the diagnostic. */
endColumn?: number;
}
export interface Diagnostic {
/** An array of diagnostic items. */
items: DiagnosticItem[];
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Format an array of diagnostic items and return them as a single string in a
* user friendly format.
*
* const [diagnostics, result] = Deno.compile("file_with_compile_issues.ts");
* console.table(diagnostics); // Prints raw diagnostic data
* console.log(Deno.formatDiagnostics(diagnostics)); // User friendly output of diagnostics
*
* @param items An array of diagnostic items to format
*/
export function formatDiagnostics(items: DiagnosticItem[]): string;
/** **UNSTABLE**: new API, yet to be vetted.
*
* A specific subset TypeScript compiler options that can be supported by the
* Deno TypeScript compiler. */
export interface CompilerOptions {
/** Allow JavaScript files to be compiled. Defaults to `true`. */
allowJs?: boolean;
/** Allow default imports from modules with no default export. This does not
* affect code emit, just typechecking. Defaults to `false`. */
allowSyntheticDefaultImports?: boolean;
/** Allow accessing UMD globals from modules. Defaults to `false`. */
allowUmdGlobalAccess?: boolean;
/** Do not report errors on unreachable code. Defaults to `false`. */
allowUnreachableCode?: boolean;
/** Do not report errors on unused labels. Defaults to `false` */
allowUnusedLabels?: boolean;
/** Parse in strict mode and emit `"use strict"` for each source file.
* Defaults to `true`. */
alwaysStrict?: boolean;
/** Base directory to resolve non-relative module names. Defaults to
* `undefined`. */
baseUrl?: string;
/** Report errors in `.js` files. Use in conjunction with `allowJs`. Defaults
* to `false`. */
checkJs?: boolean;
/** Generates corresponding `.d.ts` file. Defaults to `false`. */
declaration?: boolean;
/** Output directory for generated declaration files. */
declarationDir?: string;
/** Generates a source map for each corresponding `.d.ts` file. Defaults to
* `false`. */
declarationMap?: boolean;
/** Provide full support for iterables in `for..of`, spread and
* destructuring when targeting ES5 or ES3. Defaults to `false`. */
downlevelIteration?: boolean;
/** Emit a UTF-8 Byte Order Mark (BOM) in the beginning of output files.
* Defaults to `false`. */
emitBOM?: boolean;
/** Only emit `.d.ts` declaration files. Defaults to `false`. */
emitDeclarationOnly?: boolean;
/** Emit design-type metadata for decorated declarations in source. See issue
* [microsoft/TypeScript#2577](https://github.com/Microsoft/TypeScript/issues/2577)
* for details. Defaults to `false`. */
emitDecoratorMetadata?: boolean;
/** Emit `__importStar` and `__importDefault` helpers for runtime babel
* ecosystem compatibility and enable `allowSyntheticDefaultImports` for type
* system compatibility. Defaults to `true`. */
esModuleInterop?: boolean;
/** Enables experimental support for ES decorators. Defaults to `false`. */
experimentalDecorators?: boolean;
/** Emit a single file with source maps instead of having a separate file.
* Defaults to `false`. */
inlineSourceMap?: boolean;
/** Emit the source alongside the source maps within a single file; requires
* `inlineSourceMap` or `sourceMap` to be set. Defaults to `false`. */
inlineSources?: boolean;
/** Perform additional checks to ensure that transpile only would be safe.
* Defaults to `false`. */
isolatedModules?: boolean;
/** Support JSX in `.tsx` files: `"react"`, `"preserve"`, `"react-native"`.
* Defaults to `"react"`. */
jsx?: "react" | "preserve" | "react-native";
/** Specify the JSX factory function to use when targeting react JSX emit,
* e.g. `React.createElement` or `h`. Defaults to `React.createElement`. */
jsxFactory?: string;
/** Resolve keyof to string valued property names only (no numbers or
* symbols). Defaults to `false`. */
keyofStringsOnly?: string;
/** Emit class fields with ECMAScript-standard semantics. Defaults to `false`.
* Does not apply to `"esnext"` target. */
useDefineForClassFields?: boolean;
/** List of library files to be included in the compilation. If omitted,
* then the Deno main runtime libs are used. */
lib?: string[];
/** The locale to use to show error messages. */
locale?: string;
/** Specifies the location where debugger should locate map files instead of
* generated locations. Use this flag if the `.map` files will be located at
* run-time in a different location than the `.js` files. The location
* specified will be embedded in the source map to direct the debugger where
* the map files will be located. Defaults to `undefined`. */
mapRoot?: string;
/** Specify the module format for the emitted code. Defaults to
* `"esnext"`. */
module?:
| "none"
| "commonjs"
| "amd"
| "system"
| "umd"
| "es6"
| "es2015"
| "esnext";
/** Do not generate custom helper functions like `__extends` in compiled
* output. Defaults to `false`. */
noEmitHelpers?: boolean;
/** Report errors for fallthrough cases in switch statement. Defaults to
* `false`. */
noFallthroughCasesInSwitch?: boolean;
/** Raise error on expressions and declarations with an implied any type.
* Defaults to `true`. */
noImplicitAny?: boolean;
/** Report an error when not all code paths in function return a value.
* Defaults to `false`. */
noImplicitReturns?: boolean;
/** Raise error on `this` expressions with an implied `any` type. Defaults to
* `true`. */
noImplicitThis?: boolean;
/** Do not emit `"use strict"` directives in module output. Defaults to
* `false`. */
noImplicitUseStrict?: boolean;
/** Do not add triple-slash references or module import targets to the list of
* compiled files. Defaults to `false`. */
noResolve?: boolean;
/** Disable strict checking of generic signatures in function types. Defaults
* to `false`. */
noStrictGenericChecks?: boolean;
/** Report errors on unused locals. Defaults to `false`. */
noUnusedLocals?: boolean;
/** Report errors on unused parameters. Defaults to `false`. */
noUnusedParameters?: boolean;
/** Redirect output structure to the directory. This only impacts
* `Deno.compile` and only changes the emitted file names. Defaults to
* `undefined`. */
outDir?: string;
/** List of path mapping entries for module names to locations relative to the
* `baseUrl`. Defaults to `undefined`. */
paths?: Record<string, string[]>;
/** Do not erase const enum declarations in generated code. Defaults to
* `false`. */
preserveConstEnums?: boolean;
/** Remove all comments except copy-right header comments beginning with
* `/*!`. Defaults to `true`. */
removeComments?: boolean;
/** Include modules imported with `.json` extension. Defaults to `true`. */
resolveJsonModule?: boolean;
/** Specifies the root directory of input files. Only use to control the
* output directory structure with `outDir`. Defaults to `undefined`. */
rootDir?: string;
/** List of _root_ folders whose combined content represent the structure of
* the project at runtime. Defaults to `undefined`. */
rootDirs?: string[];
/** Generates corresponding `.map` file. Defaults to `false`. */
sourceMap?: boolean;
/** Specifies the location where debugger should locate TypeScript files
* instead of source locations. Use this flag if the sources will be located
* at run-time in a different location than that at design-time. The location
* specified will be embedded in the sourceMap to direct the debugger where
* the source files will be located. Defaults to `undefined`. */
sourceRoot?: string;
/** Enable all strict type checking options. Enabling `strict` enables
* `noImplicitAny`, `noImplicitThis`, `alwaysStrict`, `strictBindCallApply`,
* `strictNullChecks`, `strictFunctionTypes` and
* `strictPropertyInitialization`. Defaults to `true`. */
strict?: boolean;
/** Enable stricter checking of the `bind`, `call`, and `apply` methods on
* functions. Defaults to `true`. */
strictBindCallApply?: boolean;
/** Disable bivariant parameter checking for function types. Defaults to
* `true`. */
strictFunctionTypes?: boolean;
/** Ensure non-undefined class properties are initialized in the constructor.
* This option requires `strictNullChecks` be enabled in order to take effect.
* Defaults to `true`. */
strictPropertyInitialization?: boolean;
/** In strict null checking mode, the `null` and `undefined` values are not in
* the domain of every type and are only assignable to themselves and `any`
* (the one exception being that `undefined` is also assignable to `void`). */
strictNullChecks?: boolean;
/** Suppress excess property checks for object literals. Defaults to
* `false`. */
suppressExcessPropertyErrors?: boolean;
/** Suppress `noImplicitAny` errors for indexing objects lacking index
* signatures. */
suppressImplicitAnyIndexErrors?: boolean;
/** Specify ECMAScript target version. Defaults to `esnext`. */
target?:
| "es3"
| "es5"
| "es6"
| "es2015"
| "es2016"
| "es2017"
| "es2018"
| "es2019"
| "es2020"
| "esnext";
/** List of names of type definitions to include. Defaults to `undefined`.
*
* The type definitions are resolved according to the normal Deno resolution
* irrespective of if sources are provided on the call. Like other Deno
* modules, there is no "magical" resolution. For example:
*
* Deno.compile(
* "./foo.js",
* undefined,
* {
* types: [ "./foo.d.ts", "https://deno.land/x/example/types.d.ts" ]
* }
* );
*/
types?: string[];
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* The results of a transpile only command, where the `source` contains the
* emitted source, and `map` optionally contains the source map. */
export interface TranspileOnlyResult {
source: string;
map?: string;
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Takes a set of TypeScript sources and resolves to a map where the key was
* the original file name provided in sources and the result contains the
* `source` and optionally the `map` from the transpile operation. This does no
* type checking and validation, it effectively "strips" the types from the
* file.
*
* const results = await Deno.transpileOnly({
* "foo.ts": `const foo: string = "foo";`
* });
*
* @param sources A map where the key is the filename and the value is the text
* to transpile. The filename is only used in the transpile and
* not resolved, for example to fill in the source name in the
* source map.
* @param options An option object of options to send to the compiler. This is
* a subset of ts.CompilerOptions which can be supported by Deno.
* Many of the options related to type checking and emitting
* type declaration files will have no impact on the output.
*/
export function transpileOnly(
sources: Record<string, string>,
options?: CompilerOptions
): Promise<Record<string, TranspileOnlyResult>>;
/** **UNSTABLE**: new API, yet to be vetted.
*
* Takes a root module name, and optionally a record set of sources. Resolves
* with a compiled set of modules and possibly diagnostics if the compiler
* encountered any issues. If just a root name is provided, the modules
* will be resolved as if the root module had been passed on the command line.
*
* If sources are passed, all modules will be resolved out of this object, where
* the key is the module name and the value is the content. The extension of
* the module name will be used to determine the media type of the module.
*
* const [ maybeDiagnostics1, output1 ] = await Deno.compile("foo.ts");
*
* const [ maybeDiagnostics2, output2 ] = await Deno.compile("/foo.ts", {
* "/foo.ts": `export * from "./bar.ts";`,
* "/bar.ts": `export const bar = "bar";`
* });
*
* @param rootName The root name of the module which will be used as the
* "starting point". If no `sources` is specified, Deno will
* resolve the module externally as if the `rootName` had been
* specified on the command line.
* @param sources An optional key/value map of sources to be used when resolving
* modules, where the key is the module name, and the value is
* the source content. The extension of the key will determine
* the media type of the file when processing. If supplied,
* Deno will not attempt to resolve any modules externally.
* @param options An optional object of options to send to the compiler. This is
* a subset of ts.CompilerOptions which can be supported by Deno.
*/
export function compile(
rootName: string,
sources?: Record<string, string>,
options?: CompilerOptions
): Promise<[DiagnosticItem[] | undefined, Record<string, string>]>;
/** **UNSTABLE**: new API, yet to be vetted.
*
* `bundle()` is part the compiler API. A full description of this functionality
* can be found in the [manual](https://deno.land/std/manual.md#denobundle).
*
* Takes a root module name, and optionally a record set of sources. Resolves
* with a single JavaScript string (and bundle diagnostics if issues arise with
* the bundling) that is like the output of a `deno bundle` command. If just
* a root name is provided, the modules will be resolved as if the root module
* had been passed on the command line.
*
* If sources are passed, all modules will be resolved out of this object, where
* the key is the module name and the value is the content. The extension of the
* module name will be used to determine the media type of the module.
*
* // equivalent to "deno bundle foo.ts" from the command line
* const [ maybeDiagnostics1, output1 ] = await Deno.bundle("foo.ts");
*
* const [ maybeDiagnostics2, output2 ] = await Deno.bundle("/foo.ts", {
* "/foo.ts": `export * from "./bar.ts";`,
* "/bar.ts": `export const bar = "bar";`
* });
*
* @param rootName The root name of the module which will be used as the
* "starting point". If no `sources` is specified, Deno will
* resolve the module externally as if the `rootName` had been
* specified on the command line.
* @param sources An optional key/value map of sources to be used when resolving
* modules, where the key is the module name, and the value is
* the source content. The extension of the key will determine
* the media type of the file when processing. If supplied,
* Deno will not attempt to resolve any modules externally.
* @param options An optional object of options to send to the compiler. This is
* a subset of ts.CompilerOptions which can be supported by Deno.
*/
export function bundle(
rootName: string,
sources?: Record<string, string>,
options?: CompilerOptions
): Promise<[DiagnosticItem[] | undefined, string]>;
/** Returns the script arguments to the program. If for example we run a
* program:
*
* deno --allow-read https://deno.land/std/examples/cat.ts /etc/passwd
*
* Then `Deno.args` will contain:
*
* [ "/etc/passwd" ]
*/
export const args: string[];
/** **UNSTABLE**: new API, yet to be vetted.
*
* Represents the stream of signals, implements both `AsyncIterator` and
* `PromiseLike`. */
export class SignalStream
implements AsyncIterableIterator<void>, PromiseLike<void> {
constructor(signal: typeof Deno.Signal);
then<T, S>(
f: (v: void) => T | Promise<T>,
g?: (v: void) => S | Promise<S>
): Promise<T | S>;
next(): Promise<IteratorResult<void>>;
[Symbol.asyncIterator](): AsyncIterableIterator<void>;
dispose(): void;
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Returns the stream of the given signal number. You can use it as an async
* iterator.
*
* for await (const _ of Deno.signal(Deno.Signal.SIGTERM)) {
* console.log("got SIGTERM!");
* }
*
* You can also use it as a promise. In this case you can only receive the
* first one.
*
* await Deno.signal(Deno.Signal.SIGTERM);
* console.log("SIGTERM received!")
*
* If you want to stop receiving the signals, you can use `.dispose()` method
* of the signal stream object.
*
* const sig = Deno.signal(Deno.Signal.SIGTERM);
* setTimeout(() => { sig.dispose(); }, 5000);
* for await (const _ of sig) {
* console.log("SIGTERM!")
* }
*
* The above for-await loop exits after 5 seconds when `sig.dispose()` is
* called.
*
* NOTE: This functionality is not yet implemented on Windows.
*/
export function signal(signo: number): SignalStream;
/** **UNSTABLE**: new API, yet to be vetted. */
export const signals: {
/** Returns the stream of SIGALRM signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGALRM)`. */
alarm: () => SignalStream;
/** Returns the stream of SIGCHLD signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGCHLD)`. */
child: () => SignalStream;
/** Returns the stream of SIGHUP signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGHUP)`. */
hungup: () => SignalStream;
/** Returns the stream of SIGINT signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGINT)`. */
interrupt: () => SignalStream;
/** Returns the stream of SIGIO signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGIO)`. */
io: () => SignalStream;
/** Returns the stream of SIGPIPE signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGPIPE)`. */
pipe: () => SignalStream;
/** Returns the stream of SIGQUIT signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGQUIT)`. */
quit: () => SignalStream;
/** Returns the stream of SIGTERM signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGTERM)`. */
terminate: () => SignalStream;
/** Returns the stream of SIGUSR1 signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGUSR1)`. */
userDefined1: () => SignalStream;
/** Returns the stream of SIGUSR2 signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGUSR2)`. */
userDefined2: () => SignalStream;
/** Returns the stream of SIGWINCH signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGWINCH)`. */
windowChange: () => SignalStream;
};
/** **UNSTABLE**: new API. Maybe move `Deno.EOF` here.
*
* Special Deno related symbols. */
export const symbols: {
/** Symbol to access exposed internal Deno API */
readonly internal: unique symbol;
/** A symbol which can be used as a key for a custom method which will be
* called when `Deno.inspect()` is called, or when the object is logged to
* the console. */
readonly customInspect: unique symbol;
// TODO(ry) move EOF here?
};
}