// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license. use deno_core::error::AnyError; use deno_core::op2; use deno_core::OpState; use deno_core::Resource; use deno_core::ResourceId; use std::borrow::Cow; use std::cell::RefCell; use super::error::WebGpuResult; pub(crate) struct WebGpuComputePass( pub(crate) RefCell, ); impl Resource for WebGpuComputePass { fn name(&self) -> Cow { "webGPUComputePass".into() } } #[op2] #[serde] pub fn op_webgpu_compute_pass_set_pipeline( state: &mut OpState, #[smi] compute_pass_rid: ResourceId, #[smi] pipeline: ResourceId, ) -> Result { let compute_pipeline_resource = state .resource_table .get::(pipeline)?; let compute_pass_resource = state .resource_table .get::(compute_pass_rid)?; wgpu_core::command::compute_commands::wgpu_compute_pass_set_pipeline( &mut compute_pass_resource.0.borrow_mut(), compute_pipeline_resource.1, ); Ok(WebGpuResult::empty()) } #[op2] #[serde] pub fn op_webgpu_compute_pass_dispatch_workgroups( state: &mut OpState, #[smi] compute_pass_rid: ResourceId, x: u32, y: u32, z: u32, ) -> Result { let compute_pass_resource = state .resource_table .get::(compute_pass_rid)?; wgpu_core::command::compute_commands::wgpu_compute_pass_dispatch_workgroups( &mut compute_pass_resource.0.borrow_mut(), x, y, z, ); Ok(WebGpuResult::empty()) } #[op2] #[serde] pub fn op_webgpu_compute_pass_dispatch_workgroups_indirect( state: &mut OpState, #[smi] compute_pass_rid: ResourceId, #[smi] indirect_buffer: ResourceId, #[number] indirect_offset: u64, ) -> Result { let buffer_resource = state .resource_table .get::(indirect_buffer)?; let compute_pass_resource = state .resource_table .get::(compute_pass_rid)?; wgpu_core::command::compute_commands::wgpu_compute_pass_dispatch_workgroups_indirect( &mut compute_pass_resource.0.borrow_mut(), buffer_resource.1, indirect_offset, ); Ok(WebGpuResult::empty()) } #[op2] #[serde] pub fn op_webgpu_compute_pass_end( state: &mut OpState, #[smi] command_encoder_rid: ResourceId, #[smi] compute_pass_rid: ResourceId, ) -> Result { let command_encoder_resource = state .resource_table .get::( command_encoder_rid, )?; let command_encoder = command_encoder_resource.1; let compute_pass_resource = state .resource_table .take::(compute_pass_rid)?; let compute_pass = &compute_pass_resource.0.borrow(); let instance = state.borrow::(); gfx_ok!(command_encoder => instance.command_encoder_run_compute_pass( command_encoder, compute_pass )) } #[op2] #[serde] pub fn op_webgpu_compute_pass_set_bind_group( state: &mut OpState, #[smi] compute_pass_rid: ResourceId, index: u32, #[smi] bind_group: ResourceId, #[buffer] dynamic_offsets_data: &[u32], #[number] dynamic_offsets_data_start: usize, #[number] dynamic_offsets_data_length: usize, ) -> Result { let bind_group_resource = state .resource_table .get::(bind_group)?; let compute_pass_resource = state .resource_table .get::(compute_pass_rid)?; let start = dynamic_offsets_data_start; let len = dynamic_offsets_data_length; // Assert that length and start are both in bounds assert!(start <= dynamic_offsets_data.len()); assert!(len <= dynamic_offsets_data.len() - start); let dynamic_offsets_data: &[u32] = &dynamic_offsets_data[start..start + len]; wgpu_core::command::compute_commands::wgpu_compute_pass_set_bind_group( &mut compute_pass_resource.0.borrow_mut(), index, bind_group_resource.1, dynamic_offsets_data, ); Ok(WebGpuResult::empty()) } #[op2] #[serde] pub fn op_webgpu_compute_pass_push_debug_group( state: &mut OpState, #[smi] compute_pass_rid: ResourceId, #[string] group_label: &str, ) -> Result { let compute_pass_resource = state .resource_table .get::(compute_pass_rid)?; wgpu_core::command::compute_commands::wgpu_compute_pass_push_debug_group( &mut compute_pass_resource.0.borrow_mut(), group_label, 0, // wgpu#975 ); Ok(WebGpuResult::empty()) } #[op2] #[serde] pub fn op_webgpu_compute_pass_pop_debug_group( state: &mut OpState, #[smi] compute_pass_rid: ResourceId, ) -> Result { let compute_pass_resource = state .resource_table .get::(compute_pass_rid)?; wgpu_core::command::compute_commands::wgpu_compute_pass_pop_debug_group( &mut compute_pass_resource.0.borrow_mut(), ); Ok(WebGpuResult::empty()) } #[op2] #[serde] pub fn op_webgpu_compute_pass_insert_debug_marker( state: &mut OpState, #[smi] compute_pass_rid: ResourceId, #[string] marker_label: &str, ) -> Result { let compute_pass_resource = state .resource_table .get::(compute_pass_rid)?; wgpu_core::command::compute_commands::wgpu_compute_pass_insert_debug_marker( &mut compute_pass_resource.0.borrow_mut(), marker_label, 0, // wgpu#975 ); Ok(WebGpuResult::empty()) }