Main change is that:
- "hyper" has been renamed to "hyper_v014" to signal that it's legacy
- "hyper1" has been renamed to "hyper" and should be the default
Node HTTP/2 was using the default h2 `Bytes` datatype when we can be
making using of `BufView` like we do in `Deno.serve`.
`fetch` and `Deno.serverHttp` can't make use of `BufView` because they
are using `reqwest` which is stuck on hyper 0.x at this time.
Use HttpRecord as response body so requests can be tracked all the way
to response body completion.
This allows Request properties to be accessed while the response body is
streaming.
Graceful shutdown now awaits a future instead of async spinning waiting
for requests to finish.
On the minimal benchmark this refactor improves performance an
additional 2% over pooling alone for a net 3% increase over the previous
deno main branch.
Builds upon https://github.com/denoland/deno/pull/20809 and
https://github.com/denoland/deno/pull/20770.
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
Makes the JavaScript Request use a v8:External opaque pointer to
directly refer to the Rust HttpRecord.
The HttpRecord is now reference counted. To avoid leaks the strong count
is checked at request completion.
Performance seems unchanged on the minimal benchmark. 118614 req/s this
branch vs 118564 req/s on main, but variance between runs on my laptop
is pretty high.
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
This PR implements a graceful shutdown API for Deno.serve, allowing all
current connections to drain from the server before shutting down, while
preventing new connections from being started or new transactions on
existing connections from being created.
We split the cancellation handle into two parts: a listener handle, and
a connection handle. A graceful shutdown cancels the listener only,
while allowing the connections to drain. The connection handle aborts
all futures. If the listener handle is cancelled, we put the connections
into graceful shutdown mode, which disables keep-alive on http/1.1 and
uses http/2 mechanisms for http/2 connections.
In addition, we now guarantee that all connections are complete or
cancelled, and all resources are cleaned up when the server `finished`
promise resolves -- we use a Rust-side server refcount for this.
Performance impact: does not appear to affect basic serving performance
by more than 1% (~126k -> ~125k)
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This tweaks the HTTP response-writer in order to align the two possible
execution flows into using the same gzip default compression level, that
is `1` (otherwise the implicit default level is `6`).
Includes a lightly-modified version of hyper-util's `TokioIo` utility.
Hyper changes:
v1.0.0-rc.4 (2023-07-10)
Bug Fixes
http1:
http1 server graceful shutdown fix (#3261)
([f4b51300](f4b513009d))
send error on Incoming body when connection errors (#3256)
([52f19259](52f192593f),
closes https://github.com/hyperium/hyper/issues/3253)
properly end chunked bodies when it was known to be empty (#3254)
([fec64cf0](fec64cf0ab),
closes https://github.com/hyperium/hyper/issues/3252)
Features
client: Make clients able to use non-Send executor (#3184)
([d977f209](d977f209bc),
closes https://github.com/hyperium/hyper/issues/3017)
rt:
replace IO traits with hyper::rt ones (#3230)
([f9f65b7a](f9f65b7aa6),
closes https://github.com/hyperium/hyper/issues/3110)
add downcast on Sleep trait (#3125)
([d92d3917](d92d3917d9),
closes https://github.com/hyperium/hyper/issues/3027)
service: change Service::call to take &self (#3223)
([d894439e](d894439e00),
closes https://github.com/hyperium/hyper/issues/3040)
Breaking Changes
Any IO transport type provided must not implement hyper::rt::{Read,
Write} instead of tokio::io traits. You can grab a helper type from
hyper-util to wrap Tokio types, or implement the traits yourself, if
it's a custom type.
([f9f65b7a](f9f65b7aa6))
client::conn::http2 types now use another generic for an Executor. Code
that names Connection needs to include the additional generic parameter.
([d977f209](d977f209bc))
The Service::call function no longer takes a mutable reference to self.
The FnMut trait bound on the service::util::service_fn function and the
trait bound on the impl for the ServiceFn struct were changed from FnMut
to Fn.
`ZeroCopyBuf` was convenient to use, but sometimes it did hide details
that some copies were necessary in certain cases. Also it made it way to easy
for the caller to pass around and convert into different values. This commit
splits `ZeroCopyBuf` into `JsBuffer` (an array buffer coming from V8) and
`ToJsBuffer` (a Rust buffer that will be converted into a V8 array buffer).
As a result some magical conversions were removed (they were never used)
limiting the API surface and preparing for changes in #19534.
Under heavy load, we often have requests queued up that don't need an
async call to retrieve. We can use a fast path sync op to drain this set
of ready requests, and then fall back to the async op once we run out of
work.
This is a .5-1% bump in req/s on an M2 mac. About 90% of the handlers go
through this sync phase (based on a simple instrumentation that is not
included in this PR) and skip the async machinery entirely.
Fixes for various `Attemped to access invalid request` bugs (#19058,
#15427, #17213).
We did not wait for both a drop event and a completion event before
removing items from the slab table. This ensures that we do so.
In addition, the slab methods are refactored out into `slab.rs` for
maintainability.
Merges `op_http_upgrade_next` and `op_ws_server_create`, significantly
simplifying websocket construction in ext/http (next), and removing one
JS -> Rust call. Also WS server now doesn't bypass
`HttpPropertyExtractor`.
Partially supersedes #19016.
This migrates `spawn` and `spawn_blocking` to `deno_core`, and removes
the requirement for `spawn` tasks to be `Send` given our single-threaded
executor.
While we don't need to technically do anything w/`spawn_blocking`, this
allows us to have a single `JoinHandle` type that works for both cases,
and allows us to more easily experiment with alternative
`spawn_blocking` implementations that do not require tokio (ie: rayon).
Async ops (+~35%):
Before:
```
time 1310 ms rate 763358
time 1267 ms rate 789265
time 1259 ms rate 794281
time 1266 ms rate 789889
```
After:
```
time 956 ms rate 1046025
time 954 ms rate 1048218
time 924 ms rate 1082251
time 920 ms rate 1086956
```
HTTP serve (+~4.4%):
Before:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 68.78us 19.77us 1.43ms 86.84%
Req/Sec 68.78k 5.00k 73.84k 91.58%
1381833 requests in 10.10s, 167.36MB read
Requests/sec: 136823.29
Transfer/sec: 16.57MB
```
After:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 63.12us 17.43us 1.11ms 85.13%
Req/Sec 71.82k 3.71k 77.02k 79.21%
1443195 requests in 10.10s, 174.79MB read
Requests/sec: 142921.99
Transfer/sec: 17.31MB
```
Suggested-By: alice@ryhl.io
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This implements HTTP/2 prior-knowledge connections, allowing clients to
request HTTP/2 over plaintext or TLS-without-ALPN connections. If a
client requests a specific protocol via ALPN (`h2` or `http/1.1`),
however, the protocol is forced and must be used.
This is a rewrite of the `Deno.serve` API to live on top of hyper
1.0-rc3. The code should be more maintainable long-term, and avoids some
of the slower mpsc patterns that made the older code less efficient than
it could have been.
Missing features:
- `upgradeHttp` and `upgradeHttpRaw` (`upgradeWebSocket` is available,
however).
- Automatic compression is unavailable on responses.
This commit adds new "op_http_upgrade_early", that allows to hijack
existing "Deno.HttpConn" acquired from "Deno.serveHttp" API
and performing a Websocket upgrade on this connection.
This is not a public API and is meant to be used internally in the
"ext/node" polyfills for "http" module.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:
* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
These methods are confusing because the arguments are backwards. I feel
like they should have never been added to `Option<T>` and that clippy
should suggest rewriting to
`map(...).unwrap_or(...)`/`map(...).unwrap_or_else(|| ...)`
https://github.com/rust-lang/rfcs/issues/1025
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This commit replaces `pin_mut!` macro with `pin!` macro that has been
provided from std since Rust 1.68.0.
With the std version we can not only expect its stability but also pass
an expression (rather than identifier) as an argument to the macro.
This commit splits "<ext_name>::init" functions into "init_ops" and
"init_ops_and_esm". That way we don't have to construct list of
ESM sources on each startup if we're running with a snapshot.
In a follow up commit "deno_core" will be changed to not have a split
between "extensions" and "extensions_with_js" - it will be embedders'
responsibility to pass appropriately configured extensions.
Prerequisite for https://github.com/denoland/deno/pull/18080
This PR refactors all internal js files (except core) to be written as
ES modules.
`__bootstrap`has been mostly replaced with static imports in form in
`internal:[path to file from repo root]`.
To specify if files are ESM, an `esm` method has been added to
`Extension`, similar to the `js` method.
A new ModuleLoader called `InternalModuleLoader` has been added to
enable the loading of internal specifiers, which is used in all
situations except when a snapshot is only loaded, and not a new one is
created from it.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Previously, errored streaming response bodies did not cause the HTTP
stream to be aborted. It instead caused the stream to be closed gracefully,
which had the result that the client could not detect the difference
between a successful response and an errored response.
This commit fixes the issue by aborting the stream on error.
When streaming a resource in ext/http, with compression enabled, we
didn't flush individual chunks. This became very problematic when we
enabled `req.body` from `fetch` for FastStream recently.
This commit now correctly flushes each resource chunk after compression.
This commit introduces two new buffer wrapper types to `deno_core`. The
main benefit of these new wrappers is that they can wrap a number of
different underlying buffer types. This allows for a more flexible read
and write API on resources that will require less copying of data
between different buffer representations.
- `BufView` is a read-only view onto a buffer. It can be backed by
`ZeroCopyBuf`, `Vec<u8>`, and `bytes::Bytes`.
- `BufViewMut` is a read-write view onto a buffer. It can be cheaply
converted into a `BufView`. It can be backed by `ZeroCopyBuf` or
`Vec<u8>`.
Both new buffer views have a cursor. This means that the start point of
the view can be constrained to write / read from just a slice of the
view. Only the start point of the slice can be adjusted. The end point
is fixed. To adjust the end point, the underlying buffer needs to be
truncated.
Readable resources have been changed to better cater to resources that
do not support BYOB reads. The basic `read` method now returns a
`BufView` instead of taking a `ZeroCopyBuf` to fill. This allows the
operation to return buffers that the resource has already allocated,
instead of forcing the caller to allocate the buffer. BYOB reads are
still very useful for resources that support them, so a new `read_byob`
method has been added that takes a `BufViewMut` to fill. `op_read`
attempts to use `read_byob` if the resource supports it, which falls
back to `read` and performs an additional copy if it does not. For
Rust->JS reads this change should have no impact, but for Rust->Rust
reads, this allows the caller to avoid an additional copy in many
scenarios. This combined with the support for `BufView` to be backed by
`bytes::Bytes` allows us to avoid one data copy when piping from a
`fetch` response into an `ext/http` response.
Writable resources have been changed to take a `BufView` instead of a
`ZeroCopyBuf` as an argument. This allows for less copying of data in
certain scenarios, as described above. Additionally a new
`Resource::write_all` method has been added that takes a `BufView` and
continually attempts to write the resource until the entire buffer has
been written. Certain resources like files can override this method to
provide a more efficient `write_all` implementation.
This commit adds a fast path to `Request` and `Response` that
make consuming request bodies much faster when using `Body#text`,
`Body#arrayBuffer`, and `Body#blob`, if the body is a FastStream.
Because the response bodies for `fetch` are FastStream, this speeds up
consuming `fetch` response bodies significantly.
We can use Resource::read_return & op_read instead. This allows HTTP
request bodies to participate in FastStream.
To make this work, `readableStreamForRid` required a change to allow non
auto-closing resources to be handled. This required some minor changes
in our FastStream paths in ext/http and ext/flash.