chore: ignore inspector_port_collision test (#21923)

Ref https://github.com/denoland/deno/issues/21912

---------

Co-authored-by: Matt Mastracci <matthew@mastracci.com>
This commit is contained in:
Bartek Iwańczuk 2024-01-16 21:50:03 +01:00 committed by GitHub
parent 028f854468
commit ae0e7df41a
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@ -425,8 +425,12 @@ async fn inspector_pause() {
#[tokio::test]
async fn inspector_port_collision() {
// Skip this test on WSL, which allows multiple processes to listen on the
// same port, rather than making `bind()` fail with `EADDRINUSE`.
if cfg!(target_os = "linux") && std::env::var_os("WSL_DISTRO_NAME").is_some()
// same port, rather than making `bind()` fail with `EADDRINUSE`. We also
// skip this test on Windows because it will occasionally flake, possibly
// due to a similar issue.
if (cfg!(target_os = "linux")
&& std::env::var_os("WSL_DISTRO_NAME").is_some())
|| cfg!(windows)
{
return;
}