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https://github.com/WerWolv/ImHex
synced 2024-10-18 16:52:25 +00:00
impr: Make splash screen look much nicer
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parent
c294619102
commit
0faea9d7c7
BIN
main/romfs/splash_background.png
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BIN
main/romfs/splash_background.png
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After Width: | Height: | Size: 40 KiB |
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main/romfs/splash_text.png
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main/romfs/splash_text.png
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@ -27,6 +27,7 @@
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#include <chrono>
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#include <future>
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#include <numeric>
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#include <random>
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using namespace std::literals::chrono_literals;
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@ -112,12 +113,14 @@ namespace hex::init {
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bool WindowSplash::loop() {
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// Load splash screen image from romfs
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auto splash = romfs::get("splash.png");
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ImGui::Texture splashTexture = ImGui::Texture(reinterpret_cast<const ImU8 *>(splash.data()), splash.size());
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auto splashBackground = romfs::get("splash_background.png");
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auto splashText = romfs::get("splash_text.png");
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ImGui::Texture splashBackgroundTexture = ImGui::Texture(reinterpret_cast<const ImU8 *>(splashBackground.data()), splashBackground.size());
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ImGui::Texture splashTextTexture = ImGui::Texture(reinterpret_cast<const ImU8 *>(splashText.data()), splashText.size());
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// If the image couldn't be loaded correctly, something went wrong during the build process
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// Close the application since this would lead to errors later on anyway.
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if (!splashTexture.isValid()) {
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if (!splashBackgroundTexture.isValid() || !splashTextTexture.isValid()) {
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log::fatal("Could not load splash screen image!");
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exit(EXIT_FAILURE);
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}
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@ -127,7 +130,33 @@ namespace hex::init {
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auto scale = ImHexApi::System::getGlobalScale();
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struct Highlight {
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ImVec2 start;
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size_t count;
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ImColor color;
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};
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std::array<Highlight, 3> highlights;
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std::mt19937 rng(std::random_device{}());
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u32 lastPos = 0;
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u32 lastCount = 0;
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for (auto &highlight : highlights) {
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auto newPos = lastPos + lastCount + (rng() % 40);
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auto newCount = (rng() % 7) + 3;
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highlight.start.x = newPos % 13;
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highlight.start.y = newPos / 13;
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highlight.count = newCount;
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highlight.color = ImColor((rng() % 0x90) + 0x3F, (rng() % 0x90) + 0x3F, (rng() % 0x90) + 0x3F, 0x70);
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lastPos = newPos;
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lastCount = newCount;
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}
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// Splash window rendering loop
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float progressLerp = 0.0F;
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while (!glfwWindowShouldClose(this->m_window)) {
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glfwPollEvents();
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@ -140,24 +169,81 @@ namespace hex::init {
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auto drawList = ImGui::GetForegroundDrawList();
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{
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drawList->AddImage(splashTexture, ImVec2(0, 0), splashTexture.getSize() * scale);
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drawList->AddImage(splashBackgroundTexture, ImVec2(0, 0), splashBackgroundTexture.getSize() * scale);
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drawList->AddText(ImVec2(15, 120) * scale, ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("WerWolv 2020 - {0}", &__DATE__[7]).c_str());
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{
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const auto highlightBytes = [&](ImVec2 start, size_t count, ImColor color, float opacity) {
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const auto hexSize = ImVec2(29, 18) * scale;
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const auto hexSpacing = ImVec2(17.4, 15) * scale;
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const auto hexStart = ImVec2(27, 127) * scale;
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const auto hexCount = ImVec2(13, 7);
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bool isStart = true;
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color.Value.w *= opacity;
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for (u32 y = u32(start.y); y < u32(hexCount.y); y += 1) {
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for (u32 x = u32(start.x); x < u32(hexCount.x); x += 1) {
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if (count-- == 0)
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return;
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auto pos = hexStart + ImVec2(float(x), float(y)) * (hexSize + hexSpacing);
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drawList->AddRectFilled(pos + ImVec2(0, -hexSpacing.y / 2), pos + hexSize + ImVec2(0, hexSpacing.y / 2), color);
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if (count > 0 && x != u32(hexCount.x) - 1)
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drawList->AddRectFilled(pos + ImVec2(hexSize.x, -hexSpacing.y / 2), pos + hexSize + ImVec2(hexSpacing.x, hexSpacing.y / 2), color);
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if (isStart) {
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isStart = false;
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drawList->AddRectFilled(pos - hexSpacing / 2, pos + ImVec2(0, hexSize.y + hexSpacing.y / 2), color);
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}
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if (count == 0) {
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drawList->AddRectFilled(pos + ImVec2(hexSize.x, -hexSpacing.y / 2), pos + hexSize + hexSpacing / 2, color);
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}
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}
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start.x = 0;
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}
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};
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for (const auto &highlight : highlights)
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highlightBytes(highlight.start, highlight.count, highlight.color, progressLerp);
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}
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progressLerp += (this->m_progress - progressLerp) * 0.1F;
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drawList->AddImage(splashTextTexture, ImVec2(0, 0), splashTextTexture.getSize() * scale);
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drawList->AddText(ImVec2(35, 85) * scale, ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("WerWolv\n2020 - {0}", &__DATE__[7]).c_str());
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#if defined(DEBUG)
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drawList->AddText(ImVec2(15, 140) * scale, ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("{0} : {1} {2}@{3}", ImHexApi::System::getImHexVersion(), ICON_FA_CODE_BRANCH, ImHexApi::System::getCommitBranch(), ImHexApi::System::getCommitHash()).c_str());
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const static auto VersionInfo = hex::format("{0} : {1} {2}@{3}", ImHexApi::System::getImHexVersion(), ICON_FA_CODE_BRANCH, ImHexApi::System::getCommitBranch(), ImHexApi::System::getCommitHash());
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#else
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drawList->AddText(ImVec2(15, 140) * scale, ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("{0}", ImHexApi::System::getImHexVersion()).c_str());
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const static auto VersionInfo = hex::format("{0}", ImHexApi::System::getImHexVersion());
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#endif
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drawList->AddText(ImVec2((splashBackgroundTexture.getSize().x * scale - ImGui::CalcTextSize(VersionInfo.c_str()).x) / 2, 105 * scale), ImColor(0xFF, 0xFF, 0xFF, 0xFF), VersionInfo.c_str());
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}
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// Draw the task progress bar
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{
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std::lock_guard guard(this->m_progressMutex);
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drawList->AddRectFilled(ImVec2(0, splashTexture.getSize().y - 5) * scale, ImVec2(splashTexture.getSize().x * this->m_progress, splashTexture.getSize().y) * scale, 0xFFFFFFFF);
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if (!this->m_currTaskNames.empty())
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drawList->AddText(ImVec2(15, splashTexture.getSize().y - 25) * scale, ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("[{}] {}", "|/-\\"[ImU32(ImGui::GetTime() * 15) % 4], fmt::join(this->m_currTaskNames, " | ")).c_str());
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const auto progressBackgroundStart = ImVec2(99, 357) * scale;
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const auto progressBackgroundSize = ImVec2(442, 30) * scale;
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const auto progressStart = progressBackgroundStart + ImVec2(0, 20) * scale;
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const auto progressSize = ImVec2(progressBackgroundSize.x * this->m_progress, 10 * scale);
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drawList->AddRectFilled(progressStart, progressStart + progressSize, 0xD0FFFFFF);
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if (!this->m_currTaskNames.empty()) {
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drawList->PushClipRect(progressBackgroundStart, progressBackgroundStart + progressBackgroundSize, true);
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drawList->AddText(progressStart + ImVec2(5, -20), ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("{}", fmt::join(this->m_currTaskNames, " | ")).c_str());
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drawList->PopClipRect();
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}
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}
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// Render the frame
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415
resources/projects/splash_screen.svg
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415
resources/projects/splash_screen.svg
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